
007 First Light: full platinum guide step by step
All 38 007 First Light trophies, one by one, with the method for each one, exactly where it pops and what percentage of players has it. Start with the roadmap: the order you do things in this game decides whether the platinum costs you 200 hours or you never get it at all.
007 First Light trophy guide — All the trophies, one by one
Grouped by what each one asks for, not by rank, which is how you actually play. Each trophy has its own direct link, so you can share a specific one. The percentage is the real share of players who have it, measured over 39,987 PS5 players (PSNProfiles (PS5), 14/09/2026).
007 First Light trophy guide — Story and progress trophies
18 trophiesEighteen story trophies, one per milestone across the 17 chapters, and all hidden except the first. None can be missed. From 94.8% for the helicopter crash to 54.4% for defending MI6: more than half of those who start finish.
Icebreaker
Bronze94.80%«Survive the helicopter crash» · Icebreaker
Survive the helicopter crash. 94.8% have it.
- Category
- Story
- Missable
- No
- Unlocked by
- 94.80% of players
It pops at the end of Chapter 1, Against the Odds, and not immediately after the crash cutscene: you have to reach the end of the chapter. It is the only story trophy that is not hidden.
From Malta with love
Bronze88.70%«Complete your training as a recruit in Malta» · From Malta with love
Complete your training as a recruit in Malta. 88.7% have it.
- Category
- Story
- Missable
- No
- Unlocked by
- 88.70% of players
There are several training chapters, so it does not pop after the first: it unlocks at the end of Chapter 5, A New Home. That same chapter has a good early spot for Soft landing, in the steal-the-flag objective.
Shaken not stirred
Bronze87.20%«Complete your first assignment at the nightclub» · Shaken not stirred
Complete your first assignment at the nightclub. 87.2% have it. It pops at the end of Chapter 6, A Night Out.
- Category
- Story
- Missable
- No
- Unlocked by
- 87.20% of players
This chapter matters more than it seems: finishing it unlocks TacSim Escalations, so from here you can already do three of the four online trophies.
I expect you to die
Bronze81.90%«Survive the explosion at the hotel in Slovakia» · I expect you to die
Survive the explosion at the hotel in Slovakia. 81.9% have it.
- Category
- Story
- Missable
- No
- Unlocked by
- 81.90% of players
It pops during Chapter 8, All the Time in the World, after defeating the blond man in the cellar and disarming the bomb, at the very end of the chess championship section. That chapter also holds the laundry, the game's best spot for Positively shocking and Firestarter.
Skyfall
Silver81.00%«Jump out of a plane in Slovakia» · Skyfall
Jump out of a plane in Slovakia. 81.0% have it. It pops at the end of Chapter 8, All the Time in the World, nine tenths below the previous trophy from the same chapter.
- Category
- Story
- Missable
- No
- Unlocked by
- 81.00% of players
Win, lose or die
Bronze76.60%«Win the auction» · Win, lose or die
Win the auction. 76.6% have it. It pops during Chapter 10, The Past Never Dies, after the drone auction. Nothing special is needed: you always win the auction so the story can advance.
- Category
- Story
- Missable
- No
- Unlocked by
- 76.60% of players
Nobody lives forever
Bronze75.40%«Find 009s body» · Nobody lives forever
Find 009's body. 75.4% have it. It pops during Chapter 10, The Past Never Dies, after you sneak through the ship disarming the tripwire traps.
- Category
- Story
- Missable
- No
- Unlocked by
- 75.40% of players
Trigger Mortis
Silver73.70%«Escape the ambush alive» · Trigger Mortis
Escape the ambush alive. 73.7% have it. It pops at the end of Chapter 10, The Past Never Dies.
- Category
- Story
- Missable
- No
- Unlocked by
- 73.70% of players
That chapter's ambush — checkpoint 11 — is the best spot for two combat trophies: you spawn right in front of grenade-throwing enemies, which serves Short fuse and Damp squib.
A hard man to kill
Bronze73.20%«Survive an assassination attempt» · A hard man to kill
Survive an assassination attempt. 73.2% have it. It pops during Chapter 11, Uninvited, after finishing the rooftop section where a sniper shoots at you.
- Category
- Story
- Missable
- No
- Unlocked by
- 73.20% of players
You only live twice
Silver70.60%«Defeat the assassin» · You only live twice
Defeat the assassin. 70.6% have it. It pops during Chapter 11, Uninvited, after the Murto boss fight. It is the first of his two fights: the second is in Chapter 14.
- Category
- Story
- Missable
- No
- Unlocked by
- 70.60% of players
Agent under fire
Bronze69.10%«Escape in the bin lorry» · Agent under fire
Escape in the bin lorry. 69.1% have it. It pops at the end of Chapter 11, Uninvited. That chapter's checkpoint 11, the Webb Exhibition, is another good spot for the grenade trophies.
- Category
- Story
- Missable
- No
- Unlocked by
- 69.10% of players
All time high
Bronze66.80%«Infiltrate Nicholas Webb's penthouse» · All time high
Infiltrate Nicholas Webb's penthouse. 66.8% have it. It pops during Chapter 12, Knightfall, upon entering the penthouse.
- Category
- Story
- Missable
- No
- Unlocked by
- 66.80% of players
No time to die
Silver64.90%«Escape by helicopter» · No time to die
Escape by helicopter. 64.9% have it. It pops at the end of Chapter 12, Knightfall, two points below the penthouse trophy from the same chapter.
- Category
- Story
- Missable
- No
- Unlocked by
- 64.90% of players
From here the story list loses under two points per chapter: whoever reaches Webb's penthouse finishes the game.
Double or die
Bronze62.00%«Save Theresa Lorca» · Double or die
Save Theresa Lorca. 62.0% have it. It pops during Chapter 14, Time to Die, after the second Murto boss fight.
- Category
- Story
- Missable
- No
- Unlocked by
- 62.00% of players
You know my name
Silver61.40%«Defeat Damien Webb» · You know my name
Defeat Damien Webb. 61.4% have it. It pops at the end of Chapter 14, Time to Die, right after saving Theresa Lorca in that same chapter. Damien is Nicholas Webb's son and the antagonist of the second half.
- Category
- Story
- Missable
- No
- Unlocked by
- 61.40% of players
Solo
Bronze60.30%«Leave MI6 as a rogue agent» · Solo
Leave MI6 as a rogue agent. 60.3% have it. It pops at the end of Chapter 15, Man of the Hour, when Bond leaves MI6 as a rogue agent. It is the first of the three final chapters and changes nothing in the game: chapter select stays open.
- Category
- Story
- Missable
- No
- Unlocked by
- 60.30% of players
The writing is on the wall
Silver56.20%«Catch Isola» · The writing is on the wall
Catch Isola. 56.2% have it. It pops at the end of Chapter 16, Wave of the Future, the penultimate chapter. Only For England remains: under two points separate this trophy from the end of the game.
- Category
- Story
- Missable
- No
- Unlocked by
- 56.20% of players
For king and country
Gold54.40%«Defend MI6» · For king and country
Defend MI6. 54.4% have it: it is the last of the 17 chapters, For England, and one of the three golds.
- Category
- Story
- Missable
- No
- Unlocked by
- 54.40% of players
Finishing the story unlocks TacSim Operations, needed for What if...?, and leaves chapter select open to clean up collectibles and combat trophies. More than half of everyone who starts the game gets here; the platinum's filter comes afterwards, in the 92 collectibles.
007 First Light trophy guide — Combat and operation trophies
9 trophiesNine combat and gadget trophies, almost all with a specific spot: the Chapter 8 laundry and the Chapter 10 ambush solve most of them. From 92.5% for disarming with a hand shot to 16.7% for hacking a grenade.
Soft landing
Bronze18.20%«Tackle an enemy over a ledge» · Soft landing
Tackle an enemy over a ledge. 18.2% have it.
- Category
- Combat
- Missable
- No
- Unlocked by
- 18.20% of players
Hold the grab button on an enemy, do not just tap it: the long press gives the animation where you push them backward. Run like that into a ledge — the top of a ladder, for instance — and you both fall; the impact knocks them out. An early spot: Chapter 5, checkpoint 10, in the steal-the-flag objective.
Sleight of hand
Bronze92.50%«Disarm an enemy by shooting a weapon from their hand» · Sleight of hand
Disarm an enemy by shooting a weapon from their hand. 92.5% have it: it comes on its own during the training in Chapter 3, The Needle's Eye. When an enemy aims at you, shoot their hand and they drop the weapon.
- Category
- Combat
- Missable
- No
- Unlocked by
- 92.50% of players
It is the most common combat trophy and the second on the whole list, behind only the helicopter crash.
Positively shocking
Bronze37.40%«Make an enemy taser another enemy» · Positively shocking
Make an enemy taser another enemy. 37.4% have it.
- Category
- Combat
- Missable
- No
- Unlocked by
- 37.40% of players
Only possible in sections with taser enemies. Keep the taser enemy and one other alive. When the taser is aimed you see a bright blue line: grab the other enemy by holding the button and charge straight at the taser enemy, staying inside that line so he fires while you push. Tapping does not work reliably; holding does.
The spot: Chapter 8, checkpoint 5, the laundry. Enemies wearing a holster and bullet-proof vest carry tasers; fight for half a minute and they start aiming them at you.
Short fuse
Bronze77.10%«Shoot at an enemy while he's throwing a grenade» · Short fuse
Shoot at an enemy while he's throwing a grenade. 77.1% have it.
- Category
- Combat
- Missable
- No
- Unlocked by
- 77.10% of players
Only in sections with grenade enemies: wait for one to swing his arm with the grenade in hand and shoot him so he drops it. Spots: Chapter 10, checkpoint 11, the Ambush, where you spawn right in front of them; and Chapter 11, checkpoint 11, the Webb Exhibition. Slowing time while aiming or with the Q-Watch helps.
He'll live
Bronze76.40%«Knock out an enemy by shooting him in the legs» · He'll live
Knock out an enemy by shooting him in the legs. 76.4% have it.
- Category
- Combat
- Missable
- No
- Unlocked by
- 76.40% of players
One shot is not enough: you have to keep shooting the legs until he goes down, and the final shot that drops him must be in the leg. It comes in any firefight.
Firestarter
Bronze66.40%«Push an enemy into a fire extinguisher» · Firestarter
Push an enemy into a fire extinguisher. 66.4% have it.
- Category
- Combat
- Missable
- No
- Unlocked by
- 66.40% of players
You need an area with enemies and a wall-mounted extinguisher: hold the grab and push him into it. The spot: Chapter 8, checkpoint 5, the laundry: there is an extinguisher in the back left corner from where you enter. Lure an enemy there.
Damp squib
Bronze16.70%«Hack a grenade before it explodes» · Damp squib
Hack a grenade before it explodes. 16.7% have it.
- Category
- Combat
- Missable
- No
- Unlocked by
- 16.70% of players
After an enemy has thrown a grenade, look at it on the ground, hold the Q-Watch and hack it with the assigned button: it is deactivated. Same spots as Short fuse: the Chapter 10 ambush and the Chapter 11 Webb Exhibition. That so few have it, against 77% for Short fuse, says almost nobody knows grenades can be hacked.
Disarming personality
Bronze71.10%«Disarm an enemy with a laser» · Disarming personality
Disarm an enemy with a laser. 71.1% have it.
- Category
- Combat
- Missable
- No
- Unlocked by
- 71.10% of players
The laser is the Q-Watch's Laser Strap, gained in Chapter 9, Out of the Ashes, and equipped in the Q-Lab before missions. With it on, let an armed enemy spot you and, when he aims, shoot him with the strap by holding the Q-Watch and the assigned button. It uses electric charges from blue batteries. It also works on taser enemies.
Always have an exit plan
Bronze23.60%«Use a gadget to escape a confrontation» · Always have an exit plan
Use a gadget to escape a confrontation. 23.6% have it.
- Category
- Combat
- Missable
- No
- Unlocked by
- 23.60% of players
A "confrontation" is the dialogue that triggers when a civilian catches you in a restricted area and you can bluff or comply. Trigger it on purpose: walk into a restricted area with people around and let yourself be seen. During the dialogue, hold the Q-Watch and use a gadget that distracts whoever caught you. Gadgets unlock in Chapter 4.
007 First Light trophy guide — Collectibles
6 trophiesSix trophies: one per collectible type and the gold for all 92. They sit between 3.7% and 3.9%, and the gold at 7.7%: the trophies unlock late, sometimes early and sometimes never. A cloud backup before the last of each type is mandatory.
The world is not enough
Silver3.90%«Collect all postcards» · The world is not enough
Collect all postcards. 3.9% have it.
- Category
- Missable
- No
- Unlocked by
- 3.90% of players
There are 10 postcards, the shortest of the five collectible types. There are 92 in total and they are only tracked by type, not by chapter, by pressing the touchpad, which is unavailable in some story sections. Chapter select recovers any of them.
The warning that applies to all five collectible trophies: they unlock 30-90 seconds late and there are cases where they never do. Make a cloud backup before grabbing the last postcard; if it does not pop, download the backup, disconnect the console and pick it up again.
For your eyes only
Silver3.70%«Unlock all MI6 files» · For your eyes only
Unlock all MI6 files. 3.7% have it.
- Category
- Missable
- No
- Unlocked by
- 3.70% of players
There are 23 files, the second most numerous type. They are recoverable through chapter select, and the touchpad tracker shows them by type. Same advice as the postcards: cloud backup before the last one, in case the trophy fails to pop.
Recovered assets
Silver3.80%«Collect all mementos» · Recovered assets
Collect all mementos. 3.8% have it.
- Category
- Missable
- No
- Unlocked by
- 3.80% of players
There are 14 mementos. Some players had the game crash on picking up the last one and the trophy never popped despite 100%: a cloud backup before the last one is the only real protection. They are recoverable through chapter select.
Casino Royale
Silver3.70%«Collect all playing cards» · Casino Royale
Collect all playing cards. 3.7% have it.
- Category
- Missable
- No
- Unlocked by
- 3.70% of players
There are 36 cards, the most numerous of the five types: over a third of the 92 collectibles. It is also the one with the most bug reports: some players hold all 36 and their tracker sits at 35/36. Cloud backup before the last one, no exceptions.
A collector’s habit
Gold7.70%«Find all collectibles» · A collector’s habit
Find all collectibles. 7.7% have it, one of the three golds.
- Category
- Missable
- No
- Unlocked by
- 7.70% of players
That is all 92: 36 cards, 23 MI6 files, 14 mementos, 10 postcards and 9 legacy items. Curiously, twice as many people have it as any of the five partial trophies: some have seen it pop early, with half the set collected. The bugs run both ways.
A legacy of spycraft
Silver3.80%«Discover all legacy items» · A legacy of spycraft
Discover all legacy items. 3.8% have it.
- Category
- Missable
- No
- Unlocked by
- 3.80% of players
There are 9 items, the shortest type along with the postcards: nods to the series' history spread across the chapters. Like the rest, they are recoverable through chapter select and a cloud backup before the last one is advisable.
007 First Light trophy guide — TacSim trophies (online)
4 trophiesFour trophies from the TacSim mode, which requires a connection but not PS Plus. Escalations open after Chapter 6 and Operations after finishing the story. From 36.5% for the first Escalation to 10.5% for the first Operation; Keep moving forward, clearance level 3, is the trophy with the most documented bugs on the list.
What if...?
Silver10.50%«Complete an Operation in TacSim» · What if...?
Complete an Operation in TacSim. 10.5% have it. Online trophy.
- Category
- Missable
- No
- Unlocked by
- 10.50% of players
Operations unlock after finishing the story: they are replays of campaign sections with modified objectives, from the title screen. The first takes about three minutes. It is the lowest of the four TacSim trophies because it requires having finished the game.
A change of pace
Silver36.50%«Complete an Escalation in TacSim» · A change of pace
Complete an Escalation in TacSim. 36.5% have it. Online trophy.
- Category
- Missable
- No
- Unlocked by
- 36.50% of players
Escalations unlock after finishing Chapter 6, A Night Out. From the title screen, enter TacSim and play one: the first is a one-minute combat tutorial.
Keep moving forward
Silver13.90%«Achieve clearance level 3» · Keep moving forward
Achieve clearance level 3 in TacSim. 13.9% have it. Online trophy.
- Category
- Missable
- No
- Unlocked by
- 13.90% of players
XP comes from Escalations, Operations and Challenges. The quick route is to do the other three TacSim trophies first; if you are still not level 3, replay the short Escalations doing their Challenges, which pay a lot of XP.
It is the most troublesome trophy on the list: some players had it pop with a long delay, others on reaching level 4, and others still lack it at level 5. If it does not appear at 3, gain another level and keep playing; it seems to depend on a server-side check.
The readiness is all
Gold21.90%«Beat tier 3 of an Escalation in TacSim» · The readiness is all
Beat tier 3 of an Escalation in TacSim. 21.9% have it, one of the three golds. Online trophy.
- Category
- Missable
- No
- Unlocked by
- 21.90% of players
Available from the end of Chapter 6. Pick the first Escalation and play its three tiers: each is a one-minute map with different requirements, and the first is a combat tutorial. If you are unsure how to meet an objective, the touchpad shows a tutorial for each attack.
007 First Light trophy guide — Other trophies
1 trophyThe name's Bond. James Bond
Platinum3.40%«Collect all trophies» · The name's Bond. James Bond
Earn the other 37 trophies. 3.4% have it.
- Category
- Other
- Missable
- No
- Unlocked by
- 3.40% of players
It is an easy platinum: half the list is automatic story trophies, nothing is missable, there is chapter select and difficulty does not matter — the lowest, Novice, is fine. The work is the 92 collectibles and four TacSim trophies, which require a connection.
The 3.4% does not measure difficulty: it measures that collectible trophies unlock late and sometimes not at all. Make a cloud backup before the last collectible of each type and, if it does not pop, playing offline helps. Around 20 hours.
007 First Light trophy guide — When it was updated
- 14/09/2026 — Page published with all 38 trophies, official names in five languages, a method for every trophy and real rarity across 39,987 PS5 owners, three and a half months after launch. Each language’s names come from Exophase’s localised list, matched by console order with the rank as a check.