Where Players Quit Elden Ring Nightreign

45.3% finish the story and 18.0% take the platinum. We analysed all 37 trophies across 57,421 players to explain why the wall is not any boss, but repeating with all eight characters.

Status: publishedPublished on 26/10/2026Updated on 26/10/2026Figures reusable with credit and a link to EveryTrophy (CC BY 4.0)

The sample

Players measured
57,421
Trophies
37
Finish the story
45.30%
Get the platinum
18.00%

PSNProfiles (PS5) · snapshot from 25/09/2026

The wall is in the tail: 18.6 points across the last three steps

The curve's last three steps add up to 18.6 points: from the 36.6% of Shifting Earth to the 29.3% of Obtained Vessels, then to the 19.8% of A Champion's Path and finally to the platinum's 18.0%. The drop between the vessels and A Champion's Path, 9.5 points, is the second largest on the whole curve.

None of those three is a boss. They are accumulation trophies: all four Shifting Earth events on the same save, the shop's eleven vessels and a win with each of the eight characters. And between A Champion's Path and the platinum there are only 1.8 points: whoever wins with all eight platinums.

Key

Elden Ring Nightreign's curve does not break at a Nightlord: it breaks on repetition. The three rarest trophies do not ask you to beat anyone new.

The biggest drop, 11.9 points, sits right after the tutorial

The biggest drop between two consecutive trophies is 11.9 points: from the 93.2% of The Shrouded Roundtable Hold, which pops at the end of the tutorial, to the 81.3% of Relic, equipping your first relic. Equipping one only requires having played an expedition, so one in eight who reach the base never heads out again or never touches the altar.

The entry toll carries on until the first Nightlord: Tricephalos, beating Gladius, is at 73.2%. From the tutorial to the first win, 20.0 points are lost, more than across the whole stretch from Adel (61.8%) to beating all eight (45.2%).

Finishing the story sits 27.3 points above the platinum, and luck is not why

Dawn, the ending, is held by 45.3%; the platinum by 18.0%. That is 27.3 points: four in ten who see the ending platinum.

The natural suspect is luck, since five trophies depend on the map layout. The data does not back it up: the four raids average 51.5%, practically the same as the ten Nightlord trophies (53.7%), and the oldest gaol sits at 50.4%. The group with the lowest average is Shifting Earth (46.2%), and the next, the challenges (51.8%), is dragged down by a single trophy: A Champion's Path.

Between Vessel (62.4%) and beating all eight (45.2%) there are 22 trophies in a row with no step larger than 4.4 points. It is a plateau: whoever keeps playing picks them up. The curve only breaks when there is nothing new left to win.

All 37 trophies ranked by unlock rate

The full table you can reproduce any calculation on this page from. The «drop» column is the difference in points against the previous trophy that counts towards the platinum: the big steps are where people stop playing. Trophies marked separate are from DLC or from side modes that are not needed for the platinum, so they do not chain a drop — mixing them in would compare steps from different playthroughs.

#TrophyRank%Drop
1The Shrouded Roundtable HoldBronze93.20%—
2RelicBronze81.30%−11.90
3Untold PowerBronze74.10%−7.20
4TricephalosSilver73.20%−0.90
5The NightlordsBronze72.90%−0.30
6The Duchess Joins the FrayBronze71.30%−1.60
7Replenished Sacred FlasksBronze70.50%−0.80
8Legendary ArmamentBronze68.90%−1.60
9VesselBronze62.40%−6.50
10Gaping JawSilver61.80%−0.60
11Sentient PestSilver57.40%−4.40
12Night BeginsBronze56.00%−1.40
13The Revenant Joins the FrayBronze55.80%−0.20
14AugurSilver55.80%−0.00
15Fell OmenBronze55.10%−0.70
16MasteryBronze54.80%−0.30
17TyphoonBronze53.40%−1.40
18DresserBronze53.30%−0.10
19The CraterSilver52.60%−0.70
20Equilibrious BeastSilver51.70%−0.90
21Darkdrift KnightSilver51.60%−0.10
22Fissure in the FogSilver51.60%−0.00
23Old GaolSilver50.40%−1.20
24True ArbiterBronze50.10%−0.30
25MountaintopSilver49.90%−0.20
26Rotted WoodsSilver48.90%−1.00
27Night AspectSilver48.00%−0.90
28Plague of LocustsBronze47.50%−0.50
29DawnGold45.30%−2.20
30Nightlord ConquerorGold45.20%−0.10
31Noklateo, the Shrouded CitySilver42.90%−2.30
32Set and SteadfastSilver41.00%−1.90
33Nightlord SlayerSilver40.60%−0.40
34Shifting EarthGold36.60%−4.00
35Obtained VesselsBronze29.30%−7.30
36A Champion's PathSilver19.80%−9.50
37NightreignPlatinum18.00%−1.80

Where this data comes from

Unlock rate of all 37 trophies on PS5, measured across 57,421 tracked players. Snapshot source: PSNProfiles, consulted on 25 September 2026, almost sixteen months after launch. The 36 non-platinum trophies all count towards it: The Forsaken Hollows expansion added no trophies.

The game has 0 missable trophies — every expedition can be replayed — and 28 hidden ones, nearly all the boss, secret, challenge and raid trophies.

A caveat about the sample: these are players who use a trophy tracker, a more motivated group than average. The real percentages across the whole PS5 player base are probably lower. The proportions between trophies, which is what we analyse, are not affected.

What this data cannot tell you

First, and this is what gets misread most: the curve sorts trophies by rarity, not by play order. When we say there is an 11.9-point drop between The Shrouded Roundtable Hold and Relic, it means they are two consecutive rungs of that sorted list, not that people literally quit between one and the other.

Second: this is a snapshot of a single day, almost sixteen months after release. We do not know how fast the platinum got to 18.0%, nor whether it is still climbing. With one cut you cannot separate hard from long: a low trophy can be low because it is demanding or because it is boring, and this data does not distinguish between the two.

And third: the percentages measure behaviour, not difficulty. A Champion's Path sitting at 19.8% tells you how many people have done it, not how hard it is; in a co-op game, it also depends heavily on who you play with.

Back to the Elden Ring Nightreign trophy guide.