
Little Nightmares III: full platinum guide step by step
All 38 Little Nightmares III trophies, one by one, with the method for each one, exactly where it pops and what percentage of players has it. Start with the roadmap: the order you do things in this game decides whether the platinum costs you 200 hours or you never get it at all.
Little Nightmares III trophy guide — All the trophies, one by one
Grouped by what each one asks for, not by rank, which is how you actually play. Each trophy has its own direct link, so you can share a specific one. The percentage is the real share of players who have it, measured over 5,478 PS5 players (Exophase (PS5), 21/08/2026).
Little Nightmares III trophy guide — The platinum trophy
1 trophyMastery of The Spiral
Platinum21.16%«Keep on turning» · Mastery of The Spiral
Earn the other 31 trophies of the base game. The 6 from The Backstage DLC do not count.
- Category
- Platinum
- Missable
- No
- Unlocked by
- 21.16% of players
21.16% have it, a high figure because Little Nightmares III is short and has no missable or difficulty-based trophies: it is all secrets and collectibles you can go back for with chapter select.
Little Nightmares III trophy guide — Story and progress trophies
4 trophiesThe four progress trophies. From 96.66% on the first to 74.53% on the last: three out of every four people who start Little Nightmares III finish it, which is a huge share. The game runs around 5-6 hours.
Child's Play
Silver96.66%«You're not rattled that easily» · Child's Play
Complete Chapter 1.
- Category
- Story
- Missable
- No
- Unlocked by
- 96.66% of players
96.66% have it, the most common achievement in the game: it lands just for finishing the first stretch.
Before moving on, note that this chapter holds the first 5 dolls of the game's 25, the 14 crows for Birdbrained and the giant baby for Peekaboo. Nothing is missable — chapter select brings you back — but doing it in one pass saves a whole return trip.
Unsupervised
Silver88.02%«Survived the most pressing of situations» · Unsupervised
You survived the most pressing of situations. At 88.02% it pops practically on its own.
- Category
- Story
- Missable
- No
- Unlocked by
- 88.02% of players
Showstoppers
Silver79.21%«The show cannot go on» · Showstoppers
Complete Chapter 3.
- Category
- Story
- Missable
- No
- Unlocked by
- 79.21% of players
79.21% have it. It's the longest chapter and by far the most trophy-dense: it holds 10 of the 25 dolls, the 6 Nomes, the 10 Lady statues, the piano, the shooting range and the caged boy.
If you're going for the platinum, this is the chapter you'll come back to. Worth bringing the collectibles list from the start rather than replaying it twice.
Spiral Out
Silver74.53%«A twisted mind unraveled» · Spiral Out
Complete Chapter 4, the last one.
- Category
- Story
- Missable
- No
- Unlocked by
- 74.53% of players
74.53% have it. This is where the remaining 5 dolls, the 5 ghosts and the reality-altering doll for Illuminating Experiences live.
Finishing it with one character doesn't close the story: the game wants two playthroughs, one as Low and one as Alone, each with its own ending and its own gold achievement.
Little Nightmares III trophy guide — Memories and bonds
3 trophiesThree trophies tied to the memories and to the bond between Low and Alone. They sit around 50%, so you get them by playing attentively without hunting for them on purpose.
Low-Spirited
Gold48.36%«The real memories are the friend you made along the way» · Low-Spirited
Complete every chapter playing as Low, the one with the bow and black hair.
- Category
- Missable
- No
- Unlocked by
- 48.36% of players
One of the two character golds. The game is built to be played twice, once per protagonist, and that's the only way to unlock both endings.
48.36% have it: fewer than half do the second run. In Low's playthrough, use the chance for Bullseye, which wants the bow used 50 times and only counts with her.
From Nowhere, With Love
Gold51.15%«...But to be is to have been» · From Nowhere, With Love
Complete every chapter playing as Alone, the one with the wrench and orange hair.
- Category
- Missable
- No
- Unlocked by
- 51.15% of players
The other character gold, and the counterpart to Low's. 51.15% have it, almost three points higher: plenty of players start with Alone.
This run is where Spanner in the Works happens, which wants the wrench used 50 times and can't be done as Low. If you collected everything on the first run, this second one is just story and character ability.
Special Connection
Gold46.91%«There is no bond as strong as this» · Special Connection
Complete Chapter 4 in online co-op.
- Category
- Missable
- No
- Unlocked by
- 46.91% of players
Two important warnings. One: there's no matchmaking, so you have to invite someone directly; the game won't find you a partner. Two: local co-op doesn't count, it has to be online.
46.91% have it and it's, alongside the other online achievement, what most players leave hanging. If you have someone to play with, do it when you reach Chapter 4 in either run.
Little Nightmares III trophy guide — Hidden secrets
19 trophiesThe biggest block on the list and the one that defines this platinum. These are hidden interactions scattered around the scenery that are never flagged anywhere. They are not hard: they are invisible unless you know they are there.
Hello?
Bronze85.94%«You can always call on me» · Hello?
Call your partner 50 times by pressing triangle.
- Category
- Missable
- No
- Unlocked by
- 85.94% of players
It's the action that calls the other character, the one Low and Alone use to orient themselves. It doesn't have to achieve anything: every press counts.
85.94% have it because you call constantly while playing. If you're short at the end, press triangle fifty times in a row somewhere safe and it's done.
Guiding Hands
Bronze33.06%«We're connected, you and I» · Guiding Hands
Hold your partner's hand for 5 minutes in total.
- Category
- Missable
- No
- Unlocked by
- 33.06% of players
The time is cumulative, not consecutive: it doesn't have to be in one go. And it doesn't matter who leads.
33.06% have it, well below the other gesture achievements, because holding hands slows you down and almost nobody does it for fun. If you're short, take the hand and walk for five minutes somewhere safe.
Spanner in the Works
Silver27.24%«I can be quite handy when I want to be» · Spanner in the Works
Use the wrench 50 times. It's Alone's gear, so this achievement can only be earned in his playthrough.
- Category
- Missable
- No
- Unlocked by
- 27.24% of players
Every use counts, whether it solves anything or not: whacking a wall is worth as much as opening a mechanism.
27.24% have it, one of the rarest in the game, and the reason is that it's easy to lose: anyone who only plays Low's run can never get it. If you're going for the platinum, spend some time on it early in Alone's playthrough.
Bullseye
Silver55.18%«You gotta aim high» · Bullseye
Use the bow 50 times. It's Low's gear, so this achievement only counts in her playthrough.
- Category
- Missable
- No
- Unlocked by
- 55.18% of players
The exact mirror of Spanner in the Works: every shot counts, hit or miss. You don't have to hit anything.
55.18% have it, almost double the wrench, because the bow sees more use during the game. Still, if you're short at the end, fire into the air until you reach fifty.
Peekaboo
Silver31.14%«There's a twinkle in that eye» · Peekaboo
Survive all 9 encounters with the giant baby in Chapter 1 without dying once.
- Category
- Missable
- No
- Unlocked by
- 31.14% of players
That's the whole difficulty: it isn't clearing the sequence, it's clearing it clean. One death during the stretch and you start over.
31.14% have it. It replays through chapter select without limit, so if you die on the ninth, go again: Chapter 1 is the shortest in the game.
The Windy City
Bronze45.73%«Just don't open it indoors» · The Windy City
Open the umbrella at the last second before landing, in Chapter 1.
- Category
- Missable
- No
- Unlocked by
- 45.73% of players
It's a timing achievement: opening early slows the fall and doesn't count. You have to let yourself drop and open it just before impact.
45.73% have it. Like everything in Chapter 1, it repeats as often as you like through chapter select.
Birdbrained
Silver41.97%«Always ruffling feathers» · Birdbrained
Shoot down 11 of the 14 crows in Chapter 1.
- Category
- Missable
- No
- Unlocked by
- 41.97% of players
You don't need all fourteen: eleven is enough. They're spread across the whole chapter, and several sit in spots where you have to stop and look rather than pass through.
41.97% have it. Worth doing on your first pass through Chapter 1: it's short, but coming back just for the crows is a full return trip.
Capital Punishment
Bronze47.06%«You're heading for a shock» · Capital Punishment
Activate the button in the power section of Chapter 3.
- Category
- Missable
- No
- Unlocked by
- 47.06% of players
It's an optional interaction the game never flags: you have to spot it and press it. The description — you're heading for a shock — is the only hint on offer.
47.06% have it. It's in the same chapter as the piano, the caged boy and the shooting range, so if you're going back, do them all in one pass.
Home Sweet Nome
Silver30.65%«Ready or not, here I come» · Home Sweet Nome
Hug all 6 Nomes in Chapter 3.
- Category
- Missable
- No
- Unlocked by
- 30.65% of players
Finding them isn't enough: you have to hug them. They're a separate collectible from the dolls and only exist in this chapter.
30.65% have it. Nomes are shy and bolt if you walk straight at them, so approach slowly. Do them alongside the chapter's 10 dolls and 10 statues.
Stay Tuned
Bronze46.28%«Are you taking notes?» · Stay Tuned
Play the piano in the dark corridor of Chapter 3.
- Category
- Missable
- No
- Unlocked by
- 46.28% of players
An optional interaction with no prompt and easy to walk past: the corridor is unlit and the piano doesn't draw the eye.
46.28% have it. Playing it is enough; there's no melody to get right.
Light or Flight
Bronze86.20%«Look on the bright side» · Light or Flight
Pick up the flashlight early in Chapter 3.
- Category
- Missable
- No
- Unlocked by
- 86.20% of players
One of the earliest and most straightforward achievements in the game: it sits in the chapter's opening stretch and you just take it.
86.2% have it, the second most common on the list. If you walked past it, come back through chapter select: it's two minutes.
Another One in the Bag
Bronze30.47%«Nothing but net (profits)» · Another One in the Bag
Sink the ball in the hoop in Chapter 2.
- Category
- Missable
- No
- Unlocked by
- 30.47% of players
An optional aiming interaction with no prompt at all: the hoop is there and it's on you to decide to throw.
30.47% have it. You can retry as many times as you like until it drops: no penalty and no shot limit.
Unsavory Delicacies
Bronze34.08%«Rotting from the inside, delicious on the outside» · Unsavory Delicacies
Throw 3 candies at the bugs in Chapter 2.
- Category
- Missable
- No
- Unlocked by
- 34.08% of players
Three, not one: it's a counter within the same chapter. The candies are throwable objects scattered around the factory.
34.08% have it. It's in the same chapter as the hoop for Another One in the Bag and the 5 dolls, so one well-run pass closes all three.
Omnipresence
Silver30.36%«Far or near, she can make us fear» · Omnipresence
Destroy the 10 Lady statues in Chapter 3.
- Category
- Missable
- No
- Unlocked by
- 30.36% of players
They're a collectible you break rather than pick up, and they're all in this chapter. The description — far or near, she can make us fear — refers to the Lady they depict.
30.36% have it. Along with the 10 dolls and the 6 Nomes, they're Chapter 3's third list: do them together or you'll walk the chapter three times.
Delivery Feed
Bronze33.79%«From store to (cage) door» · Delivery Feed
Give the sausage to the caged boy in Chapter 3.
- Category
- Missable
- No
- Unlocked by
- 33.79% of players
You have to find the sausage first and then carry it all the way to the cage. The description says it outright: from store to cage door.
33.79% have it. It's one of the few achievements in the game that requires carrying an object somewhere else, which is exactly why it slips: pick the sausage up, drop it on the way, and you don't get it.
Aim Low (and Alone)
Bronze68.05%«Win a prize every time» · Aim Low (and Alone)
Light all 9 lights at the shooting range in Chapter 3.
- Category
- Missable
- No
- Unlocked by
- 68.05% of players
Nine targets, all to be hit in the same session. The range sits in the chapter's funfair stretch.
68.05% have it, fairly high for an aiming achievement: you can retry without penalty until all nine go down.
Illuminating Experiences
Bronze76.85%«The gift of second sight» · Illuminating Experiences
Pick up the reality-altering doll in Chapter 4.
- Category
- Missable
- No
- Unlocked by
- 76.85% of players
It isn't one of the 25 collectible dolls: it's a specific object in this chapter that changes what you see the moment you take it. Hence the description, the gift of second sight.
76.85% have it because it's on the path and hard to miss.
Institutionalized
Silver29.97%«The Kids Aren't Alright» · Institutionalized
It is one of the few base-game trophies that puts up a fight, at 29.97%.
- Category
- Missable
- No
- Unlocked by
- 29.97% of players
Hand-Eye Coordination
Silver23.73%«You've stayed at arm's length» · Hand-Eye Coordination
At 23.73% it is the base-game trophy the fewest people have, ahead of only the platinum itself. It is the last wall before you close out the list.
- Category
- Missable
- No
- Unlocked by
- 23.73% of players
Little Nightmares III trophy guide — Collectibles
5 trophiesAll five are the same collectible: 25 dolls split 5, 5, 10 and 5 across the four chapters, plus the achievement for all 25. The names mislead because each borrows its chapter's theme. They all sit around 30%.
Toybox
Silver35.45%«Playtime's over now» · Toybox
Find the 5 dolls in Chapter 1.
- Category
- Missable
- No
- Unlocked by
- 35.45% of players
Worth grasping the system once: the five collectible achievements are all the same thing — dolls — split by chapter. There are 25 in total: 5 in Chapter 1, 5 in Chapter 2, 10 in Chapter 3 and 5 in Chapter 4. All 25 together give you Loose Threads.
35.45% have it. The trophy names mislead because each borrows its chapter's theme, but what you're hunting never changes.
Candy Shop
Silver32.49%«Sweets for my sweet» · Candy Shop
Find the 5 dolls in Chapter 2.
- Category
- Missable
- No
- Unlocked by
- 32.49% of players
Same collectible as the previous chapter, even though the trophy name talks about sweets: in Little Nightmares III every collectible in this series is a doll, only the setting changes.
32.49% have it. This chapter also holds the hoop for Another One in the Bag and the bugs for Unsavory Delicacies, which wants 3 candies thrown at them.
Token Gestures
Silver30.10%«You hit the jackpot» · Token Gestures
Find the 10 dolls in Chapter 3. It's the chapter with the most: ten of the twenty-five.
- Category
- Missable
- No
- Unlocked by
- 30.10% of players
30.1% have it, not because it's hard but because of volume: Chapter 3 is long and the dolls are spread right across it.
Do it alongside the chapter's other collectibles — the 6 Nomes and the 10 Lady statues — because all three cover the same areas, and splitting them means replaying the chapter three times.
Filed Away
Silver31.40%«Nothing left in the medicine cabinet» · Filed Away
Find the 5 dolls in Chapter 4, the last of the 25.
- Category
- Missable
- No
- Unlocked by
- 31.40% of players
The description mentions a medicine cabinet because the chapter is set in a medical institute, but the collectible is the same as everywhere else: dolls.
31.4% have it. This chapter also holds the 5 ghosts, a separate collectible with its own achievement.
Loose Threads
Gold28.31%«Little shapes of big things to come» · Loose Threads
Find all 25 dolls in the game: the 5 in Chapter 1, the 5 in Chapter 2, the 10 in Chapter 3 and the 5 in Chapter 4.
- Category
- Missable
- No
- Unlocked by
- 28.31% of players
It's the collectibles gold and 28.31% have it, the rarest in the base game.
Good news: none of them is missable. Chapter select takes you back to any segment as many times as you like, so a doll you walked past doesn't mean starting over.
Little Nightmares III trophy guide — The Two Masters expansion
6 trophiesThe 6 trophies from The Backstage DLC. They do not count towards the platinum and every one of them sits below 10%, including the rarest in the game at 5.11%.
Exit Stage Fright
Gold9.33%«Survive until the curtain call» · Exit Stage Fright
Survive until the curtain call. It belongs to The Backstage DLC and does not count towards the platinum. At 9.33% it is one of the rarest in the game.
- Category
- Missable
- No
- Unlocked by
- 9.33% of players
Picture Perfect
Silver5.57%«A revealing experience» · Picture Perfect
A revealing experience. It belongs to The Backstage DLC and does not count towards the platinum. At 5.57% it is one of the rarest in the game.
- Category
- Missable
- No
- Unlocked by
- 5.57% of players
Just the Ticket
Bronze9.11%«Keep your eye on the prize» · Just the Ticket
Keep your eye on the prize. It belongs to The Backstage DLC and does not count towards the platinum. At 9.11% it is one of the rarest in the game.
- Category
- Missable
- No
- Unlocked by
- 9.11% of players
Puppet Master
Silver5.26%«You didn't break a leg» · Puppet Master
You did not break a leg. It belongs to The Backstage DLC and does not count towards the platinum. At 5.26% it is one of the rarest in the game.
- Category
- Missable
- No
- Unlocked by
- 5.26% of players
Clean Up Your Act
Bronze8.07%«You may need a raincoat» · Clean Up Your Act
You may need a raincoat. It belongs to The Backstage DLC and does not count towards the platinum. At 8.07% it is one of the rarest in the game.
- Category
- Missable
- No
- Unlocked by
- 8.07% of players
Shadow Puppets
Bronze5.11%«Flash the mob» · Shadow Puppets
At 5.11% it is the rarest trophy in all of Little Nightmares III. It is from The Backstage DLC, which very few people have played in the first place.
- Category
- Missable
- No
- Unlocked by
- 5.11% of players
Little Nightmares III trophy guide — When it was updated
- 21/08/2026 — Page published with all 38 trophies, official names, the DLC separated out and real rarity across 5,478 players.