
Saros: full platinum guide step by step
All 54 Saros trophies, one by one, with the method for each one, exactly where it pops and what percentage of players has it. Start with the roadmap: the order you do things in this game decides whether the platinum costs you 200 hours or you never get it at all.
Saros trophy guide — All the trophies, one by one
Grouped by what each one asks for, not by rank, which is how you actually play. Each trophy has its own direct link, so you can share a specific one. The percentage is the real share of players who have it, measured over 20,709 PS5 players (PSNProfiles (PS5), 14/09/2026).
Saros trophy guide — Story and progress trophies
4 trophiesThe three acts and the true ending. The acts pop with the fifth, seventh and eighth Overlord; Let Go asks you to drop the King a second time after the Epilogue and go through the gate without finishing him. From 42.6% for Act 1 to 22.4% for the true ending.
Let Go
Gold22.40%«Complete all Epilogue requirements and defeat the King.» · Let Go
Complete the Epilogue requirements and defeat the King a second time. 22.4% have it: one of the game's two golds.
- Category
- Story
- Missable
- No
- Unlocked by
- 22.40% of players
After the credits you return to The Passage with the objective "Face Tomorrow", which sends you to specific rooms in several biomes — one of them is the fourth Banyan Tree entry. Once they are done, it is back to the Yellow Shore to drop the King again.
What decides the trophy: when his third bar runs out and he collapses, do not walk up to finish him. Go through the gate while he is on the ground: that gives the true ending and the trophy.
Never Let Go
Bronze42.60%«Complete Act 1.» · Never Let Go
Complete Act 1. It pops when you defeat the fifth Overlord, Architect, and return to The Passage. 42.6% have it, exactly the same as Architect's trophy: nobody stops between one and the other.
- Category
- Story
- Missable
- No
- Unlocked by
- 42.60% of players
Into Yellow
Bronze37.30%«Complete Act 2.» · Into Yellow
Complete Act 2. It pops when you defeat the seventh Overlord, Priestess, and return to The Passage. 37.3% have it, the same percentage as Priestess. From here only the Yellow Shore remains, where Halcyon also starts dropping from enemies.
- Category
- Story
- Missable
- No
- Unlocked by
- 37.30% of players
The Blazing Throne
Bronze34.30%«Complete Act 3.» · The Blazing Throne
Complete Act 3. It pops when you defeat the King and watch the credits. 34.3% have it.
- Category
- Story
- Missable
- No
- Unlocked by
- 34.30% of players
It is not the end of the platinum: the credits open the Epilogue, and Let Go asks you to drop the King again and go through the gate without finishing him. Every biome stays open to clean up whatever is left.
Saros trophy guide — Carcosa trophies: cycles, Halcyon and Nightmares
8 trophiesEight progress trophies across cycles: the Banyan Tree, the Nightmare Gates, Halcyon, the augments, the Alphas and the 33 expeditions. This is the platinum’s long work, and none of it depends on luck: augments have fixed rooms and Halcyon is in surplus if you choose well at the chests. From 53.1% for the first Banyan visit to 10.7% for the 33 expeditions.
Strange Is The Night
Bronze53.10%«Enter the Banyan Tree for the first time.» · Strange Is The Night
Enter the Banyan Tree for the first time. 53.1% have it.
- Category
- Missable
- No
- Unlocked by
- 53.10% of players
The Banyan Tree is in The Passage, upstairs, where you talk to Sebastian. It opens after you defeat the second Overlord, Bastion: on your return a yellow portal appears. There is no combat inside: it is a short walking-and-interacting sequence. It is the first of the four encounters Shattered Glass asks for.
Shattered Glass
Silver29.50%«Complete every encounter inside the Banyan Tree.» · Shattered Glass
Complete every encounter inside the Banyan Tree. 29.5% have it.
- Category
- Missable
- No
- Unlocked by
- 29.50% of players
There are four, and the tree only opens at specific moments: after defeating Bastion (second boss), after Legion (fourth), after Shepherd (sixth) and when heading to the Cathedral as part of the Epilogue quest. If you pass through The Passage without going up, the entrance is still there later: it is not lost, but the fourth does not exist until the Epilogue, so this trophy always comes after the credits.
Nightmare Strands
Gold18.90%«Enter and complete all 7 Nightmare Gates at least once.» · Nightmare Strands
Enter and complete all 7 Nightmare Gates at least once. 18.9% have it, the game's other gold.
- Category
- Missable
- No
- Unlocked by
- 18.90% of players
The first seven biomes each have a Nightmare Gate that spawns every cycle; on the map it is an exclamation mark inside a skull. Some require the Grapple, obtained at the start of the Shattered Descent. They are high-risk areas: several rooms of enemies with modifiers against you, such as increased enemy damage.
The reward is worth it: clearing one restores your Second Chance if you had spent it, and gives Integrity Augments, Power Augments and Halcyon.
Carcosan Cartographer
Bronze10.70%«Use the Carcosan Modifiers to embark upon and survive 33 expeditions.» · Carcosan Cartographer
Survive 33 expeditions with Carcosan Modifiers active. 10.7% have it, the lowest of the base game after Untouchable and OverDriven.
- Category
- Missable
- No
- Unlocked by
- 10.70% of players
An expedition is a full biome: every biome you finish with at least one modifier enabled at Primary counts, from the moment they unlock after Bastion. That is why it pays to always keep one on from the second biome: across the whole story and the Epilogue quite a few pile up.
If you are short at the end, the Shattered Descent is the biome to farm: rush past enemies, kill Rhabdom — a single bar — and leave by the teleporter. About four minutes per expedition.
Reinforced Carapace
Silver30.30%«Collect 20 Integrity Augments.» · Reinforced Carapace
Collect 20 Integrity Augments. 30.3% have it.
- Category
- Missable
- No
- Unlocked by
- 30.30% of players
They are the green-yellow pickups that permanently raise your Integrity — your health. They appear in fixed rooms in every biome, on the main path, so no luck is involved; Nightmare Gates also reward them. There are more than 20: just always pick them up.
Eclipse’s Gift
Silver34.60%«Collect 70 Halcyon.» · Eclipse’s Gift
Collect 70 Halcyon. 34.6% have it.
- Category
- Missable
- No
- Unlocked by
- 34.60% of players
Halcyon is the purple resource that upgrades the Armor Matrix. It has no fixed locations: it comes from red chests, where you can only take one of the two rewards, so always choose Halcyon. It also appears in side areas, at the end of Nightmare Gates and, only in the Yellow Shore, drops from enemies.
There is far more than 70. The cap per biome: Shattered Rise 8, Ancient Depths 12, Shattered Descent 12, Blighted Marsh 20, Desecrated Fortress 25, Acolyte's Haven 35, Cathedral 50.
Carcosan Conqueror
Bronze38.60%«Encounter and defeat 10 Alpha hostiles.» · Carcosan Conqueror
Encounter and defeat 10 Alpha hostiles. 38.6% have it.
- Category
- Missable
- No
- Unlocked by
- 38.60% of players
Alphas are stronger variants of regular enemies and start appearing from the Shattered Descent, the third biome. On the map they carry a crown symbol, a smaller version of the Overlord icon. Kill them whenever you see them and the trophy falls on the way to the 33 expeditions. The same Alphas later serve the last Photo Mode trophy.
Never Enough
Bronze23.40%«Collect 20 Halcyon in the Yellow Shore.» · Never Enough
Collect 20 Halcyon in the Yellow Shore. 23.4% have it.
- Category
- Missable
- No
- Unlocked by
- 23.40% of players
The Yellow Shore is the final biome and the only one where Halcyon drops from enemies, on top of side areas and red chests. The counter accumulates across cycles, so it need not be done in one go: play the biome a few times killing everything and checking the chests. It is a hidden trophy: it does not show on the list until you get there.
Saros trophy guide — Main and Power Weapon trophies
11 trophiesEleven weapon trophies: one per Main and Power Weapon class, plus Full Arsenal and Soltari R&D. The rule that solves them all: pick up and fire every weapon you find, and keep new ones until 25 kills. From 79.5% for Rifles to 11.1% for the full arsenal.
Full Arsenal
Silver11.10%«Unlock all Main and Power Weapons, and defeat 25 hostiles with each.» · Full Arsenal
Unlock all Main and Power Weapons, and defeat 25 hostiles with each. 11.1% have it.
- Category
- Missable
- No
- Unlocked by
- 11.10% of players
That is 15 Main Weapons and 4 Power Weapons: 475 kills. The trophy has a tracker on the list, but the game does not show kills per weapon, so the rule is simple: whenever you find a new weapon, keep it until 25. If unsure which is missing, use one and check whether the trophy progress rises; if it does not, that one is done. The full weapon list is under Tutorials, Main Weapons and Power Weapons.
Soltari R&D
Silver36.60%«Unlock and utilize all Traits and Variants of a Weapon.» · Soltari R&D
Unlock and utilize all Traits and Variants of a Weapon. 36.6% have it.
- Category
- Missable
- No
- Unlocked by
- 36.60% of players
Each weapon class has 3 variants — Handcannons, for instance, are Eruptor, Ricochet and Marksman — and 12 possible traits, the effects listed on the weapon. For it to count you only need to pick up the weapon and fire it: no kills required, but you must actually shoot. That is why the right habit is to pick up and fire every weapon you find even if you will not keep it.
Enforcer
Bronze65.40%«Damage 7 hostiles within 5 seconds with Handcannons.» · Enforcer
Damage 7 hostiles within 5 seconds with Handcannons. 65.4% have it.
- Category
- Missable
- No
- Unlocked by
- 65.40% of players
Handcannons are available from the start. The best target is the Vessels, the floating tentacled enemies that spawn in packs, or any arena fight where a heap of enemies appears at once.
Relentless
Bronze79.50%«Land 50 consecutive shots on hostiles with Rifles.» · Relentless
Land 50 consecutive shots on hostiles with Rifles. 79.5% have it.
- Category
- Missable
- No
- Unlocked by
- 79.50% of players
Rifles appear from the Shattered Rise onwards and have autohit: bullets home in on nearby enemies. You only have to stop shooting once the target is dead. Against any large enemy it comes naturally.
Spread The Cost
Bronze12.10%«Land 7 consecutive Shotgun blasts with 100% pellet accuracy.» · Spread The Cost
Land 7 consecutive Shotgun blasts with 100% pellet accuracy. 12.1% have it.
- Category
- Missable
- No
- Unlocked by
- 12.10% of players
Shotguns appear from the Ancient Depths onwards. For every pellet to connect you have to fire right up against the enemy, and the ideal target is a large, tough one like the Osteomaw: get as close as you physically can and shoot seven times in a row. So few have it because almost nobody tries it point-blank.
Vicious Circle
Bronze36.50%«Use Chakrams to damage 4 hostiles within 2 seconds.» · Vicious Circle
Use Chakrams to damage 4 hostiles within 2 seconds. 36.5% have it.
- Category
- Missable
- No
- Unlocked by
- 36.50% of players
Chakrams appear from Acolyte's Haven onwards. The easy way is a Chakram with the Split on Hit trait, which splits the disc into several on impact and reaches multiple enemies at once. In any area with plenty of enemies it comes naturally with that trait.
All Shall Bow
Bronze49.50%«Hit 3 hostiles at once with Crossbows.» · All Shall Bow
Hit 3 hostiles at once with Crossbows. 49.5% have it.
- Category
- Missable
- No
- Unlocked by
- 49.50% of players
Crossbows appear from the Blighted Marsh onwards. The trick is the Repeater Crossbow's alt fire, which penetrates enemies: in any room with grouped enemies, fire it when they line up.
Broadside
Bronze51.80%«Defeat 5 hostiles with a single Prominence blast.» · Broadside
Defeat 5 hostiles with a single Prominence blast. 51.8% have it.
- Category
- Missable
- No
- Unlocked by
- 51.80% of players
Prominence is the first Power Weapon, from the Shattered Rise: a blast with a large area of effect. The best spot is a pack of Vessels, the floating tentacled enemies: fire into the middle of the group.
Atrophy
Bronze57.20%«Damage 5 hostiles simultaneously with Dispiritor projectiles.» · Atrophy
Damage 5 hostiles simultaneously with Dispiritor projectiles. 57.2% have it.
- Category
- Missable
- No
- Unlocked by
- 57.20% of players
The Dispiritor is the second Power Weapon, from the Ancient Depths: it fires rapidly and, when you release the trigger, leaves vortexes where you shot that keep dealing damage. Spray a large group and let go so the vortexes reach them all.
Angle Of Attack
Bronze43.00%«Defeat a hostile using a ricochet Nova Lance slug.» · Angle Of Attack
Defeat a hostile using a ricochet Nova Lance slug. 43.0% have it.
- Category
- Missable
- No
- Unlocked by
- 43.00% of players
The Nova Lance is the third Power Weapon, from the Desecrated Fortress: its lances pierce enemies and ricochet off walls. Aim at the wall next to an enemy so the bounce kills it. It works first try as soon as you get it.
Radiance
Bronze33.80%«Damage 3 hostiles simultaneously using the Illumine.» · Radiance
Damage 3 hostiles simultaneously using the Illumine. 33.8% have it.
- Category
- Missable
- No
- Unlocked by
- 33.80% of players
The Illumine is the fourth Power Weapon, from the Cathedral: a continuous beam. The easy way is the Chaining Arc trait, which makes the beam jump to nearby enemies. With it, any tight group gives you the trophy.
Saros trophy guide — Combat and operation trophies
8 trophiesEight mechanics trophies: the Shield, the Parry, OverDrive and Second Chance. Almost all come naturally; the one that does not is OverDriven, 30 OverDrive kills without dying, held by 9.0%. The first on the list, dying for the first time, is held by 94.7%.
Bullet Paradise
Silver45.30%«Dispatch 1995 regular hostiles.» · Bullet Paradise
Dispatch 1995 regular hostiles. 45.3% have it. It comes on its own on the way to the platinum: between the story, the Epilogue and the 33 expeditions you clear it with room to spare. The figure matches Housemarque's founding year, just as the 2021 projectiles of Break The Cycle match Returnal's year.
- Category
- Combat
- Missable
- No
- Unlocked by
- 45.30% of players
Break The Cycle
Silver63.10%«Absorb 2021 projectiles using the Shield.» · Break The Cycle
Absorb 2021 projectiles using the Shield. 63.1% have it.
- Category
- Combat
- Missable
- No
- Unlocked by
- 63.10% of players
The Shield absorbs blue projectiles and uses them to charge the Power Weapon: it is the game's core mechanic, so it comes naturally. Bosses that fire blue barrages — Prophet, the King on his first bar — add hundreds in a single fight.
Catch And Release
Silver46.30%«Use the Shield to absorb 3 Power bars, then defeat a hostile with a Power Weapon.» · Catch And Release
Use the Shield to absorb 3 Power bars, then defeat a hostile with a Power Weapon. 46.3% have it.
- Category
- Combat
- Missable
- No
- Unlocked by
- 46.30% of players
First you need over 90 Power to have three full bars: that is an Armor Matrix upgrade. Then find an enemy that fires lots of blue projectiles, charge all three bars by absorbing, and finish any enemy with the Power Weapon.
Second Chance
Bronze66.90%«Use Second Chance for the first time.» · Second Chance
Use Second Chance for the first time. 66.9% have it.
- Category
- Combat
- Missable
- No
- Unlocked by
- 66.90% of players
It has to be unlocked in the Armor Matrix: it costs 2 Halcyon, and it is the first purchase worth making. From then on, the first death of each cycle revives you on the spot. Nightmare Gates restore it if you have already spent it.
Approach Vector
Bronze75.20%«Dispatch a shielded hostile with a mid-air Melee attack.» · Approach Vector
Dispatch a shielded hostile with a mid-air Melee attack. 75.2% have it.
- Category
- Combat
- Missable
- No
- Unlocked by
- 75.20% of players
Shielded enemies have a red shield around them that breaks to a melee hit. Jump towards one and strike before you land: if the hit kills it, the trophy pops. It comes on its own in the early biomes.
OverDriven
Bronze9.00%«Dispatch 30 hostiles using OverDrive during a single cycle.» · OverDriven
Dispatch 30 hostiles using OverDrive during a single cycle. 9.0% have it, the second rarest in the base game.
- Category
- Combat
- Missable
- No
- Unlocked by
- 9.00% of players
OverDrive is obtained in the Shattered Descent and charges as you deal damage. Armor Matrix nodes reduce the damage needed to charge it: take them. Even so, 30 kills will almost certainly require chaining several biomes in one cycle, meaning without dying. It has an area of effect: always use it on packed groups.
Countermand
Bronze28.80%«Stagger 2 hostiles simultaneously with one Parry.» · Countermand
Stagger 2 hostiles simultaneously with one Parry. 28.8% have it.
- Category
- Combat
- Missable
- No
- Unlocked by
- 28.80% of players
Parry is unlocked in the Blighted Marsh: tap at the right moment against a red Nova projectile and it flies back at whoever fired it. Send one back into a group of enemies and it will stagger two easily. Legion, that same biome's boss, is a good spot.
Come Back Stronger
Bronze94.70%«Die for the first time.» · Come Back Stronger
Die for the first time. 94.7% have it: it is the game's first trophy, because the first death is scripted at the very start to introduce the cycle. No need to seek it or avoid it: the game kills you to teach you that dying is part of the loop. The 5% who lack it never even reached the first cycle.
- Category
- Combat
- Missable
- No
- Unlocked by
- 94.70% of players
Saros trophy guide — Bosses and endings
8 trophiesEight Overlords, one per biome, and all eight are hidden. From 64.0% for Prophet to 34.4% for the King: half of those who kill the first kill the last. Rhabdom, the third, is the only one with a single health bar, which makes it the reference boss for half the list.
Prophet
Silver64.00%«Defeat the Overlord of the Shattered Rise.» · Prophet
Defeat the Overlord of the Shattered Rise, the first biome. 64.0% have it.
- Category
- Missable
- No
- Unlocked by
- 64.00% of players
Prophet has three health bars and only takes damage on its weak spot: first destroy the yellow buds that appear on either side; then the central bud opens. Absorb the barrage of blue projectiles with your Shield to charge the Power Weapon and dodge the three waves of corrupted projectiles. On the third bar the arena narrows to a tunnel, but the attacks stay the same.
If you get stuck, invest in the Armor Matrix: Second Chance, which costs 2 Halcyon, lets you die once and carry on.
Bastion
Bronze54.80%«Defeat the Overlord of the Ancient Depths.» · Bastion
Defeat the Overlord of the Ancient Depths, the second biome. 54.8% have it.
- Category
- Missable
- No
- Unlocked by
- 54.80% of players
Bastion has no weak spot: you can shoot it from the start. It fires blue barrages and corrupted yellow projectiles at the same time, so position yourself where you absorb the blue ones without eating the yellow. Between bars it retreats and stationary bots appear that must be killed. On the second and third bars it adds red Nova projectiles, which cannot be dodged through: when it covers the whole arena, use the jump pads.
Killing it matters beyond the trophy: it unlocks the Carcosan Modifiers and the Banyan Tree in The Passage.
Rhabdom
Bronze51.20%«Defeat the Overlord of the Shattered Descent.» · Rhabdom
Defeat the Overlord of the Shattered Descent, the third biome. 51.2% have it.
- Category
- Missable
- No
- Unlocked by
- 51.20% of players
Rhabdom is the easiest boss in the game: it has a single health bar. It fills the arena with yellow projectiles, but there are jump pads on both sides to avoid almost everything, and by now you have OverDrive: use it as soon as it charges.
That single bar makes this biome the best one for Untouchable, Vincible and for farming the 33 expeditions: it can be rushed in about four minutes ignoring the enemies.
Legion
Bronze46.70%«Defeat the Overlord of the Blighted Marsh.» · Legion
Defeat the Overlord of the Blighted Marsh, the fourth biome. 46.7% have it.
- Category
- Missable
- No
- Unlocked by
- 46.70% of players
Legion is a flying horde, but only the central, bright-red enemy actually hurts the boss: focus all your fire there. It uses lots of red Nova projectiles, and in this biome you have just gained the Parry: send them back. When the horde circles you launching them, rotate and parry; it usually takes two or three parries to clear. When the central enemy fires a corrupted beam, run and absorb the accompanying blue projectiles with the Shield.
Three bars with no distinct phases: it only adds attacks.
Architect
Silver42.60%«Defeat the Overlord of the Desecrated Fortress.» · Architect
Defeat the Overlord of the Desecrated Fortress, the fifth biome. 42.6% have it.
- Category
- Missable
- No
- Unlocked by
- 42.60% of players
Architect is a massive flying monster that alternates between hovering in front of you, circling the arena and strafing over you. It can be damaged at all times, but it is hard to hit while moving: use Handcannons or Rifles, which auto-aim, and avoid Shotguns since the fight is at range. With each bar it destroys part of the platform; if it knocks you off, grapple back.
Killing it closes Act 1.
Shepherd
Silver39.40%«Defeat the Overlord of Acolyte’s Haven.» · Shepherd
Defeat the Overlord of Acolyte's Haven, the sixth biome. 39.4% have it.
- Category
- Missable
- No
- Unlocked by
- 39.40% of players
Before you can hurt Shepherd you have to take out the tentacles slamming the boat; then its head pops up. It attacks in frontal and side waves of blue, yellow and red projectiles: absorb the first two and parry the third, and your Power Weapon will be charged almost constantly. It shifts to different sides of the arena with each bar, but the fight barely changes. By now the Armor Matrix does the rest.
Priestess
Silver37.30%«Defeat the Overlord of the Cathedral.» · Priestess
Defeat the Overlord of the Cathedral, the seventh biome. 37.3% have it.
- Category
- Missable
- No
- Unlocked by
- 37.30% of players
It starts with three smaller priestesses: kill two and Priestess appears. Her massive waves of blue and yellow projectiles charge your Power Weapon at full speed. Halfway through the first bar the three return; again, two. On the second bar they are larger and there are three red chimes around the arena: destroy them to bring the boss back without fighting them. On the third, the arena becomes platforms that fall away: jump between them and destroy two chimes when she turns invulnerable.
Killing her closes Act 2.
King
Silver34.40%«Defeat the Overlord of the Yellow Shore.» · King
Defeat the Overlord of the Yellow Shore, the eighth and final biome. 34.4% have it.
- Category
- Missable
- No
- Unlocked by
- 34.40% of players
Despite being last, it is one of the easier ones, thanks to how many upgrades you carry and because it spams so many absorbable projectiles that your Power Weapon never stops charging. First bar: blue projectiles only, all absorbable; now and then it raises a yellow shield that breaks to melee. Second bar: red Nova only, dodge or parry. Third: corrupted yellow projectiles, absorbable again.
Killing it rolls the credits and closes Act 3, but not the game: back in The Passage the Epilogue begins, and the second time you drop it, do not finish it off if you are going for Let Go.
Saros trophy guide — Endgame challenges
5 trophiesFive biome challenges: no damage, no shield, max corruption, three deaths in one cycle and killing without shooting. Untouchable is the hardest trophy in the game at 8.9%, and Fall From Grace the rarest in the base game at 8.4%. The Shattered Descent is the stage for almost all of them.
Untouchable
Silver8.90%«Complete a Biome without taking direct, non-Corruption damage or losing Adrenaline.» · Untouchable
Complete a Biome without taking direct, non-Corruption damage or losing Adrenaline. 8.9% have it: the hardest trophy in the game.
- Category
- Missable
- No
- Unlocked by
- 8.90% of players
Save it for last, with the Armor Matrix as complete as possible, and do it in the Shattered Descent: no sidetracking is required and its Overlord, Rhabdom, has a single bar. Enable Damage Enhancement III to shorten the fight, and kill a few enemies on the way to arrive with OverDrive charged. Unlimited Protection Modifiers from the settings are allowed and block nothing.
Safety net: reach the room before the boss, close the game and upload the save to PS Plus cloud. If you get hit against Rhabdom, download it and repeat only the boss.
Fatal Triptych
Silver29.60%«Die 3 times during a single cycle.» · Fatal Triptych
Die 3 times during a single cycle. 29.6% have it.
- Category
- Missable
- No
- Unlocked by
- 29.60% of players
It sounds like failure but it is a Second Chance trick: completing a Nightmare Gate restores it. Die and spend it, clear a gate, die again, and so on up to three. The faster alternative: the Second Chance Overlord modifier, which returns it upon defeating each Overlord.
War Within
Silver25.60%«Reach maximum Corruption level and survive.» · War Within
Reach maximum Corruption level and survive. 25.6% have it.
- Category
- Missable
- No
- Unlocked by
- 25.60% of players
Corruption is the segments of Integrity removed by yellow projectiles. You have to corrupt most of the bar, to the point where corrupted projectiles start dealing regular damage, and in that state finish the biome: kill the Overlord and reach the start of the next one. Do not use the Power Weapon, because it removes corruption. Corruption Enhancement III helps build it fast, and Damage or Armor Enhancement III helps you survive.
Fall From Grace
Bronze8.40%«Use the environment to eliminate a hostile without shooting it.» · Fall From Grace
Use the environment to eliminate a hostile without shooting it. 8.4% have it: the rarest in the base game.
- Category
- Missable
- No
- Unlocked by
- 8.40% of players
You need the Parry from the Blighted Marsh. The idea: parry a red Nova projectile into an enemy standing over a gap, so the stagger knocks it off. Find an area with platforms and enemies — or traps — that fire red projectiles, stand on a platform with the drop in front of you and bait the shot. Do not shoot it at all: any damage from your weapons voids the attempt. Not every enemy falls: some airborne ones stay in the air while staggered. Armor Matrix nodes that increase parry stagger help.
Vincible
Bronze16.50%«Complete a Biome without using the Shield.» · Vincible
Complete a Biome without using the Shield. 16.5% have it.
- Category
- Missable
- No
- Unlocked by
- 16.50% of players
Just never hold the Shield button for the whole biome. Early on it is tough; with an advanced Armor Matrix, it is not. The place is once again the Shattered Descent: the shortest biome and the single-bar boss. You can combine it with Untouchable in the same run if you feel up to it, though it is safer to do them separately.
Saros trophy guide — Photo Mode trophies (June update)
9 trophiesNine trophies added with update 1.005.001 in June 2026, which brought Photo Mode. They do not count towards the platinum. Eight ask you to frame a specific place, one per biome, and the ninth five different Alphas up close. They range from 1.8% to 1.3%: the rarest on the whole list, through age, not difficulty.
Carcosan Surveyor : Locked and Forgotten
Bronze1.80%«Frame the entrance of the first Overlord lair using Photo Mode.» · Carcosan Surveyor : Locked and Forgotten
Frame the entrance of the first Overlord lair using Photo Mode. 1.8% have it: it is one of the nine trophies added by update 1.005.001 in June 2026 alongside Photo Mode, and they do not count towards the platinum.
- Category
- Missable
- No
- Unlocked by
- 1.80% of players
It is in the Shattered Rise: go through the biome to the big round doorway that leads to Prophet. Open Photo Mode and frame the doorway: you do not need to save any picture, focusing on the element is enough and the trophy pops. You can leave the biome afterwards.
Carcosan Surveyor : Buried Deep
Bronze1.50%«Frame an active underground mining operation using Photo Mode.» · Carcosan Surveyor : Buried Deep
Frame an active underground mining operation using Photo Mode. 1.5% have it; a Photo Mode trophy, outside the platinum.
- Category
- Missable
- No
- Unlocked by
- 1.50% of players
It is in the Ancient Depths. When you spawn, interact with the sundial; from that room two story paths lead left and right. Take the left one, where the mining equipment is, and go on to a room with a big circular drill shaped like a cog. Focus on it and it pops.
Carcosan Surveyor : Menacing Threshold
Bronze1.50%«Frame the Nightmare Gate entrance, while descending towards the Marsh, using Photo Mode.» · Carcosan Surveyor : Menacing Threshold
Frame the Nightmare Gate entrance, while descending towards the Marsh, using Photo Mode. 1.5% have it; a Photo Mode trophy, outside the platinum.
- Category
- Missable
- No
- Unlocked by
- 1.50% of players
It is in the Shattered Descent, the third biome, whose Nightmare Gate is easy to find. Once in front of the gate, open Photo Mode, zoom in on it and it pops. No need to go in.
Carcosan Surveyor : Ascension Askew
Bronze1.50%«Frame the slanted elevator device using Photo Mode.» · Carcosan Surveyor : Ascension Askew
Frame the slanted elevator device using Photo Mode. 1.5% have it; a Photo Mode trophy, outside the platinum.
- Category
- Missable
- No
- Unlocked by
- 1.50% of players
It is in the Blighted Marsh: go through the biome to the elevator that leads to Legion. Before going up, frame it in Photo Mode.
Carcosan Surveyor : Hollowed Foundations
Bronze1.40%«Frame the highest tower interior using Photo Mode.» · Carcosan Surveyor : Hollowed Foundations
Frame the highest tower interior using Photo Mode. 1.4% have it; a Photo Mode trophy, outside the platinum.
- Category
- Missable
- No
- Unlocked by
- 1.40% of players
It is in the Desecrated Fortress: go through the door leading to the boss until you reach an elevator. Ride it up; at the top you will see, in the distance, light coming out from between tentacles. Focus on it and it pops.
Carcosan Surveyor : Lighting the Path
Bronze1.40%«Frame the beacon of the giant communication device using Photo Mode.» · Carcosan Surveyor : Lighting the Path
Frame the beacon of the giant communication device using Photo Mode. 1.4% have it; a Photo Mode trophy, outside the platinum.
- Category
- Missable
- No
- Unlocked by
- 1.40% of players
It is in Acolyte's Haven: go on to the boss arena but do not use the grapple, as that triggers the fight. Head to the left of the arena following the objective marker until a section where you take a lift up. As soon as you ride it, the structure is in front of you: focus on it.
Carcosan Surveyor : Ringing a Bell
Bronze1.50%«Frame the central tuning fork device using Photo Mode.» · Carcosan Surveyor : Ringing a Bell
Frame the central tuning fork device using Photo Mode. 1.5% have it; a Photo Mode trophy, outside the platinum.
- Category
- Missable
- No
- Unlocked by
- 1.50% of players
It is in the Cathedral: progress and ring the first two bells, one on the left and one on the right. Once both are rung, a third spawns in the middle of the cathedral. Go down to it and frame it.
Carcosan Surveyor : Gaze of Corruption
Bronze1.70%«Frame the throne of Carcosa using Photo Mode.» · Carcosan Surveyor : Gaze of Corruption
Frame the throne of Carcosa using Photo Mode. 1.7% have it; a Photo Mode trophy, outside the platinum.
- Category
- Missable
- No
- Unlocked by
- 1.70% of players
It is in the Yellow Shore: play the biome as normal until the path takes you towards the throne in the middle of the water. Get close and frame it before the fight with the King.
Carcosan Surveyor : Thorough Examination
Silver1.30%«Encounter and close-up frame 5 different Alpha hostiles using Photo Mode.» · Carcosan Surveyor : Thorough Examination
Encounter and close-up frame 5 different Alpha hostiles using Photo Mode. 1.3% have it, the rarest on the whole list; a Photo Mode trophy, outside the platinum.
- Category
- Missable
- No
- Unlocked by
- 1.30% of players
Alphas carry a red crown above their head and on the minimap, and spawn randomly from the Shattered Descent onwards. They must be five different types, and the trophy tracker tells you whether a shot counted. Modifiers do not change their frequency; Acolyte's Haven is where they appear most consistently.
Saros trophy guide — Other trophies
1 trophyThe Sun Is Forever
Platinum7.30%«Mastered Carcosa and obtained every SAROS trophy.» · The Sun Is Forever
Earn the 44 base-game trophies. 7.3% have it: the nine Photo Mode ones sit apart and are not needed.
- Category
- Other
- Missable
- No
- Unlocked by
- 7.30% of players
There are no difficulty settings, nothing is missable and nothing is online. Most of it falls by finishing the story; the real work is Untouchable, the 33 expeditions with modifiers, and 25 kills with each of the 19 weapons.
From the second biome you can enable Carcosan Modifiers, and the settings offer an Unlimited Protection Modifiers option that trivialises the game without blocking any trophy. Between 20 and 25 hours for anyone coming from Returnal; more if you refuse to use the modifiers.
Saros trophy guide — When it was updated
- 14/09/2026 — Page published with all 54 trophies — the 44 base-game ones and the 9 Photo Mode ones from update 1.005.001 —, official names in five languages, a method for every trophy and real rarity across 20,709 PS5 owners, four and a half months after launch. Each language’s names come from Exophase’s localised list, matched by console order with the rank as a check.