From 94.8% to 54.4%: more than half of everyone who starts 007 First Light finishes it
The 18 story trophies, chapter by chapter, with the exact moment each pops, which chapters unlock TacSim and the gadgets, and where it pays to stop for the combat trophies.
And it counts towards From Malta with love, Shaken not stirred, I expect you to die, Skyfall, Win, lose or die, Nobody lives forever, Trigger Mortis, A hard man to kill, You only live twice, Agent under fire, All time high, No time to die, Double or die, You know my name, Solo, The writing is on the wall, For king and country, required for the platinum.
Chapters 1 to 10: training, Slovakia and the auction
The 18 story trophies fall on their own, and all are hidden except the first. What is useful is knowing when each pops and what opens along the way.
Icebreaker (94.8%): at the end of Chapter 1, Against the Odds, not after the crash cutscene. From Malta with love (88.7%): there are several training chapters; it pops at the end of Chapter 5, A New Home, which also holds the early spot for Soft landing. In between, Chapter 3 gives Sleight of hand during training and Chapter 4 unlocks the gadgets.
Shaken not stirred (87.2%): end of Chapter 6, A Night Out, which opens TacSim Escalations.
I expect you to die (81.9%): during Chapter 8, All the Time in the World, on disarming the bomb after the blond man in the cellar. Skyfall (81.0%): end of the same chapter. Its laundry — checkpoint 5 — is the spot for Positively shocking and Firestarter.
Chapter 9, Out of the Ashes, gives the Laser Strap. And Chapter 10, The Past Never Dies, three trophies: Win, lose or die (76.6%) after the auction, always won; Nobody lives forever (75.4%) after the tripwire ship; and Trigger Mortis (73.7%) at the end. Its ambush — checkpoint 11 — is the spot for the two grenade trophies.
Chapters 11 to 17: Murto twice, the Webbs and MI6
Chapter 11, Uninvited, gives three trophies: A hard man to kill (73.2%) after the sniper rooftops, You only live twice (70.6%) after the first Murto fight and Agent under fire (69.1%) at the end. Its Webb Exhibition — checkpoint 11 — is the other grenade spot.
Chapter 12, Knightfall: All time high (66.8%) on entering Nicholas Webb's penthouse and No time to die (64.9%) at the end.
Chapter 14, Time to Die: Double or die (62.0%) after the second Murto fight, saving Theresa Lorca, and You know my name (61.4%) at the end, with Damien Webb defeated.
Solo (60.3%): end of Chapter 15, Man of the Hour. The writing is on the wall (56.2%): end of Chapter 16, Wave of the Future. For king and country (54.4%): end of Chapter 17, For England, the last and one of the three golds. Finishing unlocks TacSim Operations.
The curve: from 94.8% to 54.4%. From Webb's penthouse in Chapter 12 onwards, the list loses under two points per chapter: whoever reaches the second half finishes the game. And since more than half of those who start reach the end, the platinum's filter lies elsewhere: in the 92 collectibles and their bugs.
The trophies involved
Each one links to its section inside the full 007 First Light trophy guide.