
Resident Evil Requiem: full platinum guide step by step
All 50 Resident Evil Requiem trophies, one by one, with the method for each one, exactly where it pops and what percentage of players has it. Start with the roadmap: the order you do things in this game decides whether the platinum costs you 200 hours or you never get it at all.
Resident Evil Requiem trophy guide — All the trophies, one by one
Grouped by what each one asks for, not by rank, which is how you actually play. Each trophy has its own direct link, so you can share a specific one. The percentage is the real share of players who have it, measured over 28,341 PS5 players (Exophase (PS5), 22/08/2026).
Resident Evil Requiem trophy guide — The platinum trophy
1 trophyRequiem
Platinum39.63%«Obtain all Trophies.» · Requiem
Earn the other 49 trophies.
- Category
- Platinum
- Missable
- No
- Unlocked by
- 39.63% of players
39.63% have it, which makes it one of the more accessible Resident Evil platinums. There are no impossible collectibles and no online trophies: what there is are four run-wide conditions — Insanity difficulty, no healing, no blood collector and under four hours — and they can be combined if you plan ahead.
Resident Evil Requiem trophy guide — Story and progress trophies
10 trophiesThe ten progress trophies, from Déjà vu at 100.00% down to releasing Elpis at 86.60%. They are all hidden and they all drop on their own: Requiem is a game people actually finish.
Déjà vu
Bronze100.00%«Encounter an outbreak in Wrenwood.» · Déjà vu
Encounter the outbreak in Wrenwood. It pops in the prologue and 100.00% of players have it: it is the only trophy on our entire site with a flat one hundred per cent.
- Category
- Story
- Missable
- No
- Unlocked by
- 100.00% of players
Descent Into Darkness
Bronze92.31%«Reach the basement of the care center.» · Descent Into Darkness
Reach the basement of the care center. Story progress.
- Category
- Story
- Missable
- No
- Unlocked by
- 92.31% of players
It's Been a Long Night
Bronze90.72%«Reach the courtyard of the care center.» · It's Been a Long Night
Reach the care centre courtyard as Grace.
- Category
- Story
- Missable
- No
- Unlocked by
- 90.72% of players
It's a progression achievement and can't be missed: of the game's 50 achievements, only nine are story ones, and everything else is technically missable within a given run. These nine are the only ones that land on their own.
90.72% have it. If you're going for the platinum, understand from here that the game is built for three playthroughs: one for collectibles, one against the clock and one on Insanity.
A Harsh Reality
Bronze90.28%«Escape the care center.» · A Harsh Reality
Escape the care centre, closing Grace's first major stretch.
- Category
- Story
- Missable
- No
- Unlocked by
- 90.28% of players
90.28% have it. It's one of the nine story achievements, so it arrives on its own.
Before leaving this area it's worth having done the lockpick, the hemolytic injector and the blood analysis: all three are achievements and all three have their first opportunity here.
Going Down?
Bronze88.48%«Reach the ground using the suspended platform.» · Going Down?
Ride the suspended platform down to ground level, in Leon's section.
- Category
- Story
- Missable
- No
- Unlocked by
- 88.48% of players
Another of the nine story achievements. 88.48% have it.
Leon's part is where nearly all the game's combat achievements live — the hatchet, the thrown weapon, the finishers — so it's a good moment to check which ones you already have.
The Hero Returns
Bronze88.32%«Arrive at R.P.D.» · The Hero Returns
Arrive at the R.P.D. Story progress, and the moment anyone coming from Resident Evil 2 is most excited about.
- Category
- Story
- Missable
- No
- Unlocked by
- 88.32% of players
I Remember That, Too
Bronze87.79%«Defeat the Super Tyrant.» · I Remember That, Too
Take down the Super Tyrant.
- Category
- Story
- Missable
- No
- Unlocked by
- 87.79% of players
It's a story boss and therefore mandatory: 87.79% have it.
Right afterwards comes the cave section, home to the 9 Plant 43 seedlings. That isn't a story achievement and it's easy to walk straight past: if you're going for the platinum, don't cross the cave without clearing them.
Umbrella's Legacy
Bronze87.70%«Find ARK.» · Umbrella's Legacy
Reach ARK.
- Category
- Story
- Missable
- No
- Unlocked by
- 87.70% of players
One of the nine story achievements. 87.7% have it.
ARK is the game's final area and where the Licker β2 appear, with their own counter achievement. If you're missing anything from earlier areas, there's no going back in this run.
The Final Mission
Bronze87.45%«Start exploring the lower levels of ARK.» · The Final Mission
Start exploring the lower levels of ARK. Story progress.
- Category
- Story
- Missable
- No
- Unlocked by
- 87.45% of players
Hope and Requiem
Bronze86.60%«Complete the main story by releasing Elpis.» · Hope and Requiem
Release the Elpis at the story's final choice.
- Category
- Story
- Missable
- No
- Unlocked by
- 86.60% of players
There's more than one ending, and this achievement wants that specific choice. 86.6% have it.
If you're planning the speed run, it's also the ending that achievement requires: you can close both at once by choosing to release the Elpis on the timed playthrough.
Resident Evil Requiem trophy guide — Difficulty trophies
4 trophiesThe four difficulty levels, and they stack: finishing on Insanity also gives you Casual, Standard (Modern) and Standard (Classic). The rarest trophy in the game lives here.
Rookie Agent
Bronze86.90%«Complete the main story on at least Casual difficulty.» · Rookie Agent
Complete the main story on Casual or higher. It stacks: if you finish on a higher difficulty, the lower ones pop too.
- Category
- Missable
- No
- Unlocked by
- 86.90% of players
Rising Agent
Bronze80.37%«Complete the main story on at least Standard (Modern) difficulty.» · Rising Agent
Complete the main story on Standard (Modern) or higher.
- Category
- Missable
- No
- Unlocked by
- 80.37% of players
The difference between the two standards matters: on Modern you save freely at typewriters; on Classic you need Ink Ribbons, which are limited.
80.37% have it. And there's a shortcut that saves a whole playthrough: finishing on Insanity unlocks every lower-difficulty achievement at once. If you're going for the platinum, don't do a run per level.
Resolute Agent
Silver52.22%«Complete the main story on at least Standard (Classic) difficulty.» · Resolute Agent
Complete the main story on Standard (Classic) or higher. Classic mode changes the rules: tighter resource management and saving with ink ribbons.
- Category
- Missable
- No
- Unlocked by
- 52.22% of players
Remarkable Agent
Gold41.90%«Complete the main story on Insanity difficulty.» · Remarkable Agent
Complete the main story on Insanity difficulty.
- Category
- Missable
- No
- Unlocked by
- 41.90% of players
At 41.90% it is the rarest trophy in the game, barely two points above the platinum itself. It is the real barrier: clear Insanity and you platinum.
And because the difficulty trophies stack, doing Insanity hands you all four at once.
Resident Evil Requiem trophy guide — Combat and operation trophies
8 trophiesSpecific combat situations: cutting the tongue off a Licker, starting fights between zombies or killing three enemies with a single Requiem shot.
Bang For Your Buck
Bronze64.02%«Defeat at least three enemies with a single Requiem shot.» · Bang For Your Buck
Defeat 3 or more enemies with a single shot from the Requiem.
- Category
- Combat
- Missable
- No
- Unlocked by
- 64.02% of players
You have to wait for a group to line up. 64.02% have it.
Cat Got Your Tongue?
Bronze52.13%«Cut the tongue off a Licker β2 using the hatchet.» · Cat Got Your Tongue?
Cut the tongue off a Licker β2 with the hatchet.
- Category
- Combat
- Missable
- No
- Unlocked by
- 52.13% of players
Lickers attack with their tongue from range: you have to hit it with the hatchet at the exact moment of the attack. 52.13% have it.
Order Up!
Bronze88.09%«Defeat the chef in the care center in the main story.» · Order Up!
Defeat the chef in the care center during the main story.
- Category
- Combat
- Missable
- No
- Unlocked by
- 88.09% of players
Deadly Duet
Bronze89.73%«Defeat the two singers in the main story.» · Deadly Duet
Kill both singers in the main story.
- Category
- Combat
- Missable
- No
- Unlocked by
- 89.73% of players
They sit in specific rooms and won't cross your path by accident: one in the bar on the west wing, second floor, and one in the conference room on the east wing, second floor.
89.73% have it. Like almost everything in this game it isn't a story achievement: finish the run without visiting those two rooms and it waits for the next one.
Grace and Goliath
Bronze70.90%«Defeat a Chunk as Grace.» · Grace and Goliath
Defeat a Chunk while playing as Grace, which is the part of the game without heavy weaponry. 70.90% have it.
- Category
- Combat
- Missable
- No
- Unlocked by
- 70.90% of players
Internal Dispute
Bronze58.89%«Make a zombie attack another zombie in the hospital wards.» · Internal Dispute
Make one zombie attack another in the hospital wards.
- Category
- Combat
- Missable
- No
- Unlocked by
- 58.89% of players
It is one of the most specific trophies in the game: you have to trigger friendly fire between the infected in one particular area. 58.89% have it.
Seasoned Pro
Bronze88.66%«Defeat 300 enemies.» · Seasoned Pro
Defeat 300 enemies.
- Category
- Combat
- Missable
- No
- Unlocked by
- 88.66% of players
The counter is cumulative across playthroughs, so they don't have to come in one run. Since the platinum wants three passes, it arrives on its own.
88.66% have it. If you're short at the end, any wave area closes it in no time.
Not Today, Buds!
Bronze77.24%«Defeat all the Plant 43 seedlings.» · Not Today, Buds!
Defeat every Plant 43 seedling. They are spread across one particular area and it is easy to miss one: 77.24% have it.
- Category
- Combat
- Missable
- No
- Unlocked by
- 77.24% of players
Resident Evil Requiem trophy guide — Mechanics and firsts
15 trophiesThe fifteen "use this once" trophies. They come practically for free, with one important exception: The Ol' Fashioned Way needs ink ribbons, and those only exist in Classic mode.
Out of Sight, Out of Mind
Bronze96.11%«Store an item in the item box as Grace.» · Out of Sight, Out of Mind
Store an item in the item box while playing as Grace. It comes up in the first couple of hours.
- Category
- Missable
- No
- Unlocked by
- 96.11% of players
The Ol' Fashioned Way
Bronze60.97%«Use an ink ribbon to save at a typewriter.» · The Ol' Fashioned Way
Save at a typewriter using an ink ribbon.
- Category
- Missable
- No
- Unlocked by
- 60.97% of players
Watch out for this one: ink ribbons only exist in Classic mode. On Modern the game saves for you, so if you always play on Modern you will never see it. That is why only 60.97% have it.
Like Mother, Like Daughter
Bronze93.15%«Unlock a drawer with a lockpick.» · Like Mother, Like Daughter
Open a drawer with a lockpick, playing as Grace.
- Category
- Missable
- No
- Unlocked by
- 93.15% of players
Lockpicks are scattered around the care centre and locked drawers show up marked on the map, so there's no blind searching.
93.15% have it: one of the game's earliest achievements and one of the hardest to miss.
Fatal Dose
Bronze94.75%«Defeat a zombie using the hemolytic injector.» · Fatal Dose
Kill a zombie using the hemolytic injector.
- Category
- Missable
- No
- Unlocked by
- 94.75% of players
There's one in the care centre's examination room, and once you've analysed the blood specimen you can craft more.
94.75% have it. The injector is single-use and needs you right up against the zombie, so use it on one that's down or cornered, not mid-corridor.
Science!
Bronze94.84%«Unlock a crafting recipe using analysis.» · Science!
Unlock a recipe by running an analysis.
- Category
- Missable
- No
- Unlocked by
- 94.84% of players
It's done at the analyser in the care centre's blood lab: it's a puzzle, and solving it opens new crafting recipes.
94.84% have it, the second most common in the game. Worth doing early even without chasing the achievement: without recipes you can't craft, and crafting underpins three others.
The Power of Blood
Bronze94.46%«Craft an item using the blood collector.» · The Power of Blood
Craft an item using the blood collector.
- Category
- Missable
- No
- Unlocked by
- 94.46% of players
You need the analysis first: the collector is useless until you have recipes.
94.46% have it. A warning for the platinum: one achievement asks you to finish the game WITHOUT Grace ever using the collector. The two are incompatible in the same run, so do this one on the normal playthrough and the other separately.
Blood! More Blood!
Bronze92.78%«Use 300 microsamples of infected blood.» · Blood! More Blood!
Use 300 units of infected blood in crafting.
- Category
- Missable
- No
- Unlocked by
- 92.78% of players
It's a counter and it can be stacked by reloading a save: spend, reload, repeat. You don't have to play 300 times.
92.78% have it. Mind the earlier warning: if you're on the run that forbids the collector, this isn't the playthrough for farming blood.
Bring Out the Big Guns
Bronze86.09%«Stun the Girl with Requiem.» · Bring Out the Big Guns
Stun the Girl with the Requiem.
- Category
- Missable
- No
- Unlocked by
- 86.09% of players
The Girl is the game's pursuer: she shows up, hunts you and can't be killed, only slowed. The Requiem is the heavy revolver.
86.09% have it. Stunning her once is enough. Save a round for when she has you cornered — that's when you actually need it, and the achievement pops along the way.
The Hunt Begins
Bronze96.11%«Destroy one Mr. Raccoon memoriam.» · The Hunt Begins
Destroy a Mr. Raccoon memento.
- Category
- Missable
- No
- Unlocked by
- 96.11% of players
They're the series' hidden figures and there are 25 across the game. Destroying any one unlocks this; all 25 give another achievement.
96.11% have it, the most common in the game: it's impossible to play without tripping over one. The other twenty-four do have to be hunted, and that's the collectibles run.
Untouchable
Bronze93.35%«Parry an enemy attack.» · Untouchable
Parry an enemy attack. It is the game's new defensive mechanic and it is worth practising early: on Insanity it is the difference between clearing the game and not.
- Category
- Missable
- No
- Unlocked by
- 93.35% of players
Can I Borrow This?
Bronze96.93%«Throw a weapon dropped by an enemy.» · Can I Borrow This?
Throw a weapon dropped by an enemy, as Leon.
- Category
- Missable
- No
- Unlocked by
- 96.93% of players
The first chance comes very early, in the prologue. Enemies drop what they're carrying when they fall, and you can pick it up and throw it.
96.93% have it. It doesn't have to kill anyone: throwing is enough.
Chop Chop
Bronze93.11%«Defeat three zombies with a hatchet finishing attack.» · Chop Chop
Kill 3 zombies with a hatchet finisher, playing as Leon.
- Category
- Missable
- No
- Unlocked by
- 93.11% of players
The finisher isn't a normal attack: the R2 prompt appears when the enemy is on the ground. You have to put them down first.
93.11% have it. Three finishers cost nothing if you shoot the legs: they drop and the prompt appears by itself.
Retail Therapy
Bronze89.58%«Purchase an item from the supply box.» · Retail Therapy
Buy an item from the Supply Box.
- Category
- Missable
- No
- Unlocked by
- 89.58% of players
The first one appears at the Raccoon City central camp. It doesn't matter what you buy or what it costs.
89.58% have it. It's also where you spend the credits for the achievement that wants 200,000 of them, so don't hoard out of caution.
Tailor Made
Bronze92.18%«Upgrade a weapon.» · Tailor Made
Upgrade a weapon by fitting a part from the inventory, as Leon.
- Category
- Missable
- No
- Unlocked by
- 92.18% of players
The first opportunity is the compensator in the care centre attic. Fitting any part works.
92.18% have it. Worth doing even without chasing the achievement: the Insanity run feels very different with an upgraded weapon.
Road Rage
Bronze87.95%«Stop one of Victor's attacks on the highway.» · Road Rage
Stop one of Victor's attacks on the highway, during the chase.
- Category
- Missable
- No
- Unlocked by
- 87.95% of players
Resident Evil Requiem trophy guide — Combat and puzzle feats
3 trophiesThe three run-wide challenges: under four hours, no healing and no blood collector. Two of the three can be combined, and that is the key to not playing the game four times.
Speed Demon
Silver44.50%«Complete the main story by releasing Elpis within four hours.» · Speed Demon
Complete the main story by releasing Elpis in under four hours.
- Category
- Missable
- No
- Unlocked by
- 44.50% of players
44.50% have it. It is far more manageable than it sounds: the timer is the save file clock, so menu pauses do not count against you, and on a second run with the route known four hours is plenty.
Never Touch the Stuff
Gold46.83%«Complete the main story without using herbs or med injectors.» · Never Touch the Stuff
Complete the main story without using herbs or med injectors.
- Category
- Missable
- No
- Unlocked by
- 46.83% of players
It is one of the three run-wide challenges and it can be combined with the others: nothing stops you doing it at the same time as Speed Demon. 46.83% have it.
Minimalist
Gold46.62%«Complete the main story without Grace using the blood collector.» · Minimalist
Complete the main story without Grace using the blood collector.
- Category
- Missable
- No
- Unlocked by
- 46.62% of players
This is the challenge that cannot be combined with Bloodlust, so it dictates how you split up your runs. 46.62% have it.
Resident Evil Requiem trophy guide — Collectibles
9 trophiesFiles, safes, BSAA containers, the Mr. Raccoon memoriams and the gallery. Four of these have to be closed out inside a single run, and that is what forces a replay more often than anything else.
Master Craftsman
Bronze50.92%«Craft every possible item with Leon.» · Master Craftsman
Craft every possible item with Leon.
- Category
- Missable
- No
- Unlocked by
- 50.92% of players
At 50.92% it already separates the players heading for the platinum: you have to unlock every recipe and have the materials for each one.
No Safe is Safe
Bronze70.53%«Open every safe in the main story.» · No Safe is Safe
Open every safe in the main story.
- Category
- Missable
- No
- Unlocked by
- 70.53% of players
This is one of the ones you have to close out inside a single run: if you finish the story with one safe unopened, you replay. 70.53% have it.
Crate Expectations
Bronze72.16%«Open all BSAA containers.» · Crate Expectations
Open every BSAA container. Same as the previous one: it has to be completed inside a single run.
- Category
- Missable
- No
- Unlocked by
- 72.16% of players
Case Closed
Bronze45.45%«Read all the files in the main story.» · Case Closed
Read every file in the main story.
- Category
- Missable
- No
- Unlocked by
- 45.45% of players
At 45.45% it is one of the rarest in the game, and for a silly reason: you have to open each file and read it, picking it up is not enough. And it counts per run too.
You Little Rascal!
Bronze45.13%«Destroy every Mr. Raccoon memoriam.» · You Little Rascal!
Destroy every Mr. Raccoon memoriam.
- Category
- Missable
- No
- Unlocked by
- 45.13% of players
It is the series' classic collectible and, at 45.13%, the one most people leave unfinished. They are tucked away in corners all over the game.
Credit Where Credit Is Due
Silver52.33%«Earn 200,000 credits.» · Credit Where Credit Is Due
Earn 200,000 credits in total. It carries over between playthroughs, so it drops on its own if you replay.
- Category
- Missable
- No
- Unlocked by
- 52.33% of players
Bloodlust
Silver47.15%«Collect 5000 microsamples of infected blood with the blood collector.» · Bloodlust
Collect 5000 microsamples of infected blood with the blood collector.
- Category
- Missable
- No
- Unlocked by
- 47.15% of players
Mind the contradiction: this trophy asks you to use the collector heavily and Minimalist asks you to finish the story without using it. They cannot be done in the same run.
Model Mania
Silver45.58%«View all models.» · Model Mania
View all the models in the gallery. They unlock with credits, so it goes hand in hand with Credit Where Credit Is Due.
- Category
- Missable
- No
- Unlocked by
- 45.58% of players
Curator
Silver45.12%«View all concept art.» · Curator
View all the concept art in the gallery. Also bought with credits.
- Category
- Missable
- No
- Unlocked by
- 45.12% of players
Resident Evil Requiem trophy guide — When it was updated
- 21/08/2026 — Page published with all 50 trophies, official names, hidden trophies marked and real rarity measured across 28,341 players.