The eight trophies you only miss because you never knew they existed

Blow The Man Down sits at 6.9% and Edward Catway at 8.3%, and neither is hard. Eight trophies that are trivial to execute and whose only barrier is knowing: where they are and why people walk straight past.

The EveryTrophy team3 min readPublished on 31/08/2026Updated on 31/08/2026Covers 8 of the 50 trophies

The four hidden in plain sight

Four trophies with hard-trophy percentages and tutorial-level difficulty.

Friend To All — 9.1%. It asks you to interact with "all seven friendly animals", and here is the problem: the description undersells it, in practice there are eight. Most are in Kingston, around the market and the docks: cat, chicken, dog, cow and pig. The turtle is on Ábaco Island. The parrot, in Havana's market, inside a cage. The eighth is the monkey, and it is not roaming the map: you get it by completing a side quest south of Havana, and then pet it below deck on your ship. That is the reason for the 9.1%: people pet seven and write the trophy off as bugged.

Blow The Man Down — 6.9%. The least earned in the game after the platinum and Dilettante. It asks you to shoot down the hanging bodies at Long Bay, and there are 3: shoot each one's rope. What makes it rare is that Long Bay does not exist until the main mission The Observatory; before that the island is inaccessible.

Edward Catway — 8.3%. Break 50 potted plants. They sit on balconies, ledges and rooftops; Nassau has more than fifty in the centre alone and Havana is well stocked. The fast method is not stopping to break them one by one: parkour across the roofs and knock them over as you pass.

Hungover — 31.1%. Go to any tavern, walk up to the rum bottle on the bar and interact with it five times, at 25 reales a swig. The screen blurs, a cutscene starts and Edward wakes up in a haystack.

The ones that accumulate wrong if you don't know

Two trophies that do keep a count, but not of what you think.

Glutton for Nourishment — 58.4%. It asks you to consume 20 food items, and the nuance that leaves plenty of people finishing the game without it is that the potions in your inventory do not count. Only food you loot from the environment — bushes, camps, cities — and eat.

The practical rule is a single line: when you are hurt, heal by eating what you find, not with potions. Do that from the start and you reach 20 without thinking; skip it and you end the run on five.

Yo Ho… — 84.8%. You only need one shanty, and that very high percentage says almost nobody misses it. It is still worth knowing how they work, because they are odd collectibles: you see them floating around the cities and you chase them by parkour. As you get close, the sheet starts moving and pauses for a moment before vanishing: you grab it in that pause. You find the first in Havana already.

And two that come on their own

They are here to close the count, because they ask nothing of you:

Smooth Operator — 87.2%. Craft an item. It is part of the mandatory crafting tutorial, on the little island you stop at right after getting the Jackdaw. Impossible to miss.

Business And Pleasure — 62.0%. Spend 50,000 reales. If you are going for the platinum it pops without you noticing: between Jackdaw upgrades and restoring Great Inagua you go well past that figure.

The only part worth thinking about is the order of spending: put the money into Great Inagua first, not the ship. The more restored the village, the more money the manor's chest generates over time, and that money pays for the rest of the platinum.

The trophies involved

Each one links to its section inside the full Assassin’s Creed Black Flag Resynced trophy guide.

Friend To AllBronze9.10%
Interact with all seven friendly animals
Original name: Friend To All
Shoot down all the hanging bodies in Long Bay
Original name: Blow The Man Down
oculto
Edward CatwayBronze8.30%
Break 50 potted plants
Original name: Edward Catway
HungoverBronze31.10%
Wake up in a haystack
Original name: Hungover
oculto
Yo Ho…Bronze84.80%
Learn a new shanty
Original name: Yo Ho…
Consume 20 food items
Original name: Glutton for Nourishment
Smooth OperatorBronze87.20%
Craft an item
Original name: Smooth Operator
Spend 50,000 Reales
Original name: Business And Pleasure

Other Assassin’s Creed Black Flag Resynced guides

The Great Inagua manor: the 111 objects that decide the platinum
Dilettante is held by 3.9% and the platinum by 3.8%: whoever fills the manor, platinums. Here is the breakdown and the save trick that halves the time.
The 4 trophies that come down to luck in Black Flag Resynced
None is hard to execute and all four stall the same way, because they depend on the game spawning the event. One can be forced with a save; the other three cannot.
Maxing out the Jackdaw: the eleven forts and the legendary ships
Devil of the Caribbean sits at 8.4% and Ship This at 17.2%. They are the same problem: without a maxed ship there is no fight. The right order, where the money comes from, and why difficulty does not matter.
The Kenway Fleet: board instead of sinking
Every ship you sink is a ship that never joins your fleet. The four classes Collective Madness asks for, how to find a convoy, and why fleet slots depend on Great Inagua.
Underwater: the seven dives, the Black Trench and the 57 locations
The Sequence 6 diving bell opens four trophies at once, and one of them — Cartographer — stays locked forever if you never go down. How to do them in a single pass.
Officers, Templars and smugglers: the side content that unlocks trophies
Two of the five officers hand you abilities other trophies need, and without them the button does nothing. Plus the Templar hunts, the five smuggler dens, and the island where Owned takes ten minutes.
The tavern games: the game's hardest trophy is not a fight
Grandmaster sits at 7.5%, below the legendary ships. Draughts, fanorona and nine men's morris against an AI that genuinely wins, and the two-machines-against-each-other method.
Boar, shark and ocelot: the three animal trophies and their coordinates
Double Tap sits at 13.2% and the game's best opportunity passes in the first few minutes, once. The three animal trophies, and the counter-intuitive advice they share: do not kill the second beast.
The seven combat feats: three need gear you have to buy first
Let Me Explain and Gun-kata are not failed through clumsiness: they are failed because the weapon you carry has a cap. The seven on-foot combat trophies, with each one's gear requirement.
The five story trophies: where they land and where people quit
From 95.3% to 27.2% across twelve sequences. None is missable, but one of the five opens Great Inagua and decides when the platinum really begins.