The five story trophies: where they land and where people quit
From 95.3% to 27.2% across twelve sequences. None is missable, but one of the five opens Great Inagua and decides when the platinum really begins.
And it counts towards A Poxy Bird, Walls That Hold Back The Wind, In A World Without Gold, Ever A Splinter, required for the platinum.
The five milestones and what each unlocks
The campaign runs twelve sequences and awards only five trophies, spread very unevenly. What is interesting is not that they come on their own — they do — but what each one opens:
- Lively Havana — 95.3%. Sequence 2, Memory 1: the tour of Havana. It is the only one of the five that is not hidden, because it is the only one whose title gives nothing away. - A Poxy Bird — 87.9%. Sequence 2, Memory 6: you take command of the Jackdaw. From here the game genuinely opens up. - Walls That Hold Back The Wind — 74.8%. Sequence 4, Memory 1: you settle into a new home. This is the important one: it opens Great Inagua, and with it restoring the village, the manor and the Kenway Fleet. - In A World Without Gold — 43.7%. Sequence 8, Memory 1. - Ever A Splinter — 27.2%. Sequence 12, Memory 5. The game's only gold trophy, and the one that marks the end of the story.
None is missable and all pop by themselves on completing their memory.
Where people quit, according to the percentages
The five percentages sketch the game's drop-off curve with unusual precision, because they are spread across the whole campaign.
| Trophy | Sequence | Have it | |---|---|---| | Lively Havana | 2 | 95.3% | | A Poxy Bird | 2 | 87.9% | | Walls That Hold Back The Wind | 4 | 74.8% | | In A World Without Gold | 8 | 43.7% | | Ever A Splinter | 12 | 27.2% |
The big drop sits between Sequence 4 and Sequence 8: from 74.8% to 43.7%, meaning a third of players is lost there. It is exactly the stretch where the game opens up completely and stops holding your hand.
And the closing figure: only 27.2% finish the story. Barely more than one buyer in four reaches the last memory, and the platinum sits at 3.8%.
Read the right way round, that is good news for anyone going for the platinum: the game is not hard, it is long. The three quarters who do not finish are not stuck on a boss, they get tired.
The trophies involved
Each one links to its section inside the full Assassin’s Creed Black Flag Resynced trophy guide.