The seven collectible trophies: how many each asks for, how many exist and which can be missed

From 40.7% for the records to 16.6% for the 89 Camps. Four trophies have plenty of slack and three demand the full set, two of them tied to Eidos 9 and the endings. What fills Lily’s bar and why all of this belongs to the first playthrough.

Completing them unlocksCan Collector trophyCan CollectorSilver20.30%

And it counts towards Nano Suit Collector, Records Collector, Lonely Fisherman, Box Hunter, Naytiba Researcher, Meticulous Explorer, required for the platinum.

The EveryTrophy team2 min readPublished on 05/10/2026Updated on 05/10/2026Covers 7 of the 45 trophies

How many each trophy asks for

The seven trophies fall into two types. Four have slack: records, boxes, fish and Nano Suits ask for far fewer than exist, and come from exploring normally. Three demand the full set: the 49 cans, the 67 Naytibas and the 89 Camps. Those three are the lowest of the group, from 21.0% to 16.6%.

Two of them also hide a trap. Eidos 9 has Camps and enemies of its own, and is only visited on the playthrough with Lily’s bar at 100%. And three Naytiba entries only come with the Return to the Colony ending. That is why, before the final area, you would normally be at 87 of 89 Camps and 63 of 67 Naytibas.

The most useful tool is scanning your surroundings: use it often, because it reveals boxes, Memorysticks and the small bots that carry upgrades. The game only tracks Memorysticks and passcodes per area; Camps and boxes have no counter.

TrophyAsks forExistRiskPlayers
Records Collector200At least 50% moreThey fill Lily’s bar40.7%
Nano Suit Collector30Well overNone: many are bought34.5%
Box Hunter200Far moreOnly unopened ones count32.2%
Lonely Fisherman2025Fishing must be unlocked with Clyde24.6%
Naytiba Researcher6767Eidos 9 and the Return to the Colony ending21.0%
Can Collector4949Xion’s close after Abyss Levoire20.3%
Meticulous Explorer8989No counter; Eidos 9 has its own16.6%

Why all of this belongs to the first run

The Memorysticks and documents that Records Collector asks for are exactly what fills Lily’s bar. Collecting them on the first run takes you to Eidos 9 and Making New Memories, and it is the only way to add the Camps and Naytibas found there. On the second, in New Game +, you do the opposite: pick nothing up to keep the bar below 100%.

Boxes do not fill the bar, but opening a box already opened on another playthrough does not count, and the same goes for repeated records. So the second run is no good for topping up those counters either: whatever you skip on the first you would have to find in new areas on the second, risking the ending.

Cans are the kind exception: collected cans carry over to New Game +, so one that slipped past you in Xion can be recovered later. The vending machine in Xion tells you how many you have.

Fact

Three of the 67 Naytiba entries only come with the Return to the Colony ending. If you finish the first run at 64 having taken Adam’s hand, nothing is missing: they arrive when you refuse it.

The trophies involved

Each one links to its section inside the full Stellar Blade trophy guide.

Can CollectorSilver20.30%
Collected all cans.
Original name: Can Collector
Acquired 30 Nano Suits.
Original name: Nano Suit Collector
Records CollectorSilver40.70%
Collected 200 Data Bank entries (Memorysticks, Documents, or Passcodes).
Original name: Records Collector
Lonely FishermanSilver24.60%
Caught 20 different fish.
Original name: Lonely Fisherman
Box HunterSilver32.20%
Opened 200 boxes.
Original name: Box Hunter
Naytiba ResearcherSilver21.00%
Got information on all Naytibas.
Original name: Naytiba Researcher
Activated all Camps.
Original name: Meticulous Explorer

Other Stellar Blade guides

Stellar Blade’s three endings and two points of no return: why the platinum takes two playthroughs
Two of the three endings depend on a Lily bar you cannot check, and they exclude each other. Cost of Lost Memories is the rarest trophy in the game (13.8%). How each ending is decided, what each point of no return locks, and where to save to the cloud.
The platinum route in two playthroughs: what to finish before each story boss
The thirteen story trophies run from 90.0% for the first Camp to 43.1% for Raven. The full route: first run collecting everything, second in New Game + with the story only, and the two points where you must stop.
The Xion stories you lose after Abyss Levoire: Kaya, Enya and Su, D1G-g2r and the Brute
Five chained side-quest trophies, from 48.6% for the Brute to 35.5% for Enya and Su, plus the city’s cans. The order that avoids dead ends, the shops you must raise to affinity 2, and what closes when you talk to Adam.
Maxed upgrades and the 96 skills: what material each trophy needs and what can wait for New Game +
Six upgrade trophies between the 40.6% of the Blood Edge and the 22.5% of all skills, plus the 12 New Game + skills (14.4%). All of them can be finished on the second run, and for some it is the better choice.
The eight combat counters: Tachy Mode is the one almost nobody does (13.9%)
Dodges, parries, executions and kills by attack type, from 54.8% for Beta Skills to 13.9% for the hidden Tachy Mode trophy. Which skill to buy for each, what does not count, and where to farm them before the final area runs out of enemies.