The seven collectible trophies: how many each asks for, how many exist and which can be missed
From 40.7% for the records to 16.6% for the 89 Camps. Four trophies have plenty of slack and three demand the full set, two of them tied to Eidos 9 and the endings. What fills Lily’s bar and why all of this belongs to the first playthrough.
And it counts towards Nano Suit Collector, Records Collector, Lonely Fisherman, Box Hunter, Naytiba Researcher, Meticulous Explorer, required for the platinum.
How many each trophy asks for
The seven trophies fall into two types. Four have slack: records, boxes, fish and Nano Suits ask for far fewer than exist, and come from exploring normally. Three demand the full set: the 49 cans, the 67 Naytibas and the 89 Camps. Those three are the lowest of the group, from 21.0% to 16.6%.
Two of them also hide a trap. Eidos 9 has Camps and enemies of its own, and is only visited on the playthrough with Lily’s bar at 100%. And three Naytiba entries only come with the Return to the Colony ending. That is why, before the final area, you would normally be at 87 of 89 Camps and 63 of 67 Naytibas.
The most useful tool is scanning your surroundings: use it often, because it reveals boxes, Memorysticks and the small bots that carry upgrades. The game only tracks Memorysticks and passcodes per area; Camps and boxes have no counter.
| Trophy | Asks for | Exist | Risk | Players |
|---|---|---|---|---|
| Records Collector | 200 | At least 50% more | They fill Lily’s bar | 40.7% |
| Nano Suit Collector | 30 | Well over | None: many are bought | 34.5% |
| Box Hunter | 200 | Far more | Only unopened ones count | 32.2% |
| Lonely Fisherman | 20 | 25 | Fishing must be unlocked with Clyde | 24.6% |
| Naytiba Researcher | 67 | 67 | Eidos 9 and the Return to the Colony ending | 21.0% |
| Can Collector | 49 | 49 | Xion’s close after Abyss Levoire | 20.3% |
| Meticulous Explorer | 89 | 89 | No counter; Eidos 9 has its own | 16.6% |
Why all of this belongs to the first run
The Memorysticks and documents that Records Collector asks for are exactly what fills Lily’s bar. Collecting them on the first run takes you to Eidos 9 and Making New Memories, and it is the only way to add the Camps and Naytibas found there. On the second, in New Game +, you do the opposite: pick nothing up to keep the bar below 100%.
Boxes do not fill the bar, but opening a box already opened on another playthrough does not count, and the same goes for repeated records. So the second run is no good for topping up those counters either: whatever you skip on the first you would have to find in new areas on the second, risking the ending.
Cans are the kind exception: collected cans carry over to New Game +, so one that slipped past you in Xion can be recovered later. The vending machine in Xion tells you how many you have.
Three of the 67 Naytiba entries only come with the Return to the Colony ending. If you finish the first run at 64 having taken Adam’s hand, nothing is missing: they arrive when you refuse it.
The trophies involved
Each one links to its section inside the full Stellar Blade trophy guide.