Maxed upgrades and the 96 skills: what material each trophy needs and what can wait for New Game +

Six upgrade trophies between the 40.6% of the Blood Edge and the 22.5% of all skills, plus the 12 New Game + skills (14.4%). All of them can be finished on the second run, and for some it is the better choice.

The EveryTrophy team2 min readPublished on 05/10/2026Updated on 05/10/2026Covers 7 of the 45 trophies

The five maxed upgrades

Five trophies ask you to max something out, and none is missable: all of them can be finished in New Game +, which keeps your upgrades. The material breaks down like this: Weapon Cores come from bosses, the HP and Beta cores are hidden around the maps, and the Tumbler’s is carried by relic bots that flee.

The special case is the Exospines: there are 12 and the trophy asks for 10 maxed, each over three tiers. New Game + adds stronger Mk2 versions, so holding materials back for then is no problem. And the sword one has a catch: two Damaged Weapon Cores trade for one in D1G-g2r’s shop, but once he runs out there are no more trades on that playthrough.

The curious figure: HP and Beta Energy are tied at 28.0%. Whoever hunts one kind of core finds the other.

TrophyUpgradesWhere the material comes fromPlayers
Perfect Blood Edge15Bosses and trading Damaged Cores with D1G-g2r40.6%
Perfect Rechargeable Tumbler5Relic bots that flee33.9%
Perfect Physical Enhancement6Body Cores, three to five per upgrade28.0%
Perfect Beta Energy Enhancement6Beta Cores, three to five per upgrade28.0%
Perfect Exospine10 of 12, three tiers eachNano Elements and gold27.0%

The 96 skills and the 12 New Game + ones

Thorough Technician (22.5%) asks for the 96 skills of the normal game. Points come from killing enemies, quests and collectibles, so whoever does everything on the first run usually reaches the end with all of them. Training Gear increases the points you earn, and Kaya sells one in her shop.

If you are short, there is a good farming spot by the Space Center Camp, Belial’s area: go into the next room, through the big door on the left, clear it and rest at the Camp so everything respawns. Do it before the final area, where there are no normal enemies left.

Infinite Blade (14.4%) asks for the 12 skills New Game + adds, at the end of the Beta and Burst trees, at 6 points each. It does not count towards the platinum. Those two trees cannot be reset, but the other three can, with the reset item sold at Camps, which gives back a good share of the points.

The trophies involved

Each one links to its section inside the full Stellar Blade trophy guide.

Perfect ExospineSilver27.00%
Enhanced 10 Exospines to their max.
Original name: Perfect Exospine
Perfect Blood EdgeBronze40.60%
Enhanced Blood Edge to its max.
Original name: Perfect Blood Edge
Enhanced the Rechargeable Tumbler to its max.
Original name: Perfect Rechargeable Tumbler
Enhanced HP to its max.
Original name: Perfect Physical Enhancement
Enhanced Beta Energy to its max.
Original name: Perfect Beta Energy Enhancement
Learned all skills.
Original name: Thorough Technician
Infinite BladeBronze14.40%
Learned all skills in New Game +.
Original name: Infinite Blade

Other Stellar Blade guides

Stellar Blade’s three endings and two points of no return: why the platinum takes two playthroughs
Two of the three endings depend on a Lily bar you cannot check, and they exclude each other. Cost of Lost Memories is the rarest trophy in the game (13.8%). How each ending is decided, what each point of no return locks, and where to save to the cloud.
The platinum route in two playthroughs: what to finish before each story boss
The thirteen story trophies run from 90.0% for the first Camp to 43.1% for Raven. The full route: first run collecting everything, second in New Game + with the story only, and the two points where you must stop.
The Xion stories you lose after Abyss Levoire: Kaya, Enya and Su, D1G-g2r and the Brute
Five chained side-quest trophies, from 48.6% for the Brute to 35.5% for Enya and Su, plus the city’s cans. The order that avoids dead ends, the shops you must raise to affinity 2, and what closes when you talk to Adam.
The seven collectible trophies: how many each asks for, how many exist and which can be missed
From 40.7% for the records to 16.6% for the 89 Camps. Four trophies have plenty of slack and three demand the full set, two of them tied to Eidos 9 and the endings. What fills Lily’s bar and why all of this belongs to the first playthrough.
The eight combat counters: Tachy Mode is the one almost nobody does (13.9%)
Dodges, parries, executions and kills by attack type, from 54.8% for Beta Skills to 13.9% for the hidden Tachy Mode trophy. Which skill to buy for each, what does not count, and where to farm them before the final area runs out of enemies.