The eight combat counters: Tachy Mode is the one almost nobody does (13.9%)
Dodges, parries, executions and kills by attack type, from 54.8% for Beta Skills to 13.9% for the hidden Tachy Mode trophy. Which skill to buy for each, what does not count, and where to farm them before the final area runs out of enemies.
And it counts towards Agile Gladiator, Silent Executioner, Naytiba Hunter, Relentless Destroyer, Revenging Agent, Cold-blooded Sniper, Cruel Liberator, required for the platinum.
What counts for each counter
The eight counters stack across playthroughs: whatever you add on the first run is still there in New Game +. Three of them require buying a skill first, and two have a catch that makes people over-count.
The first: in the kill trophies for Beta Skills, Burst Skills or Tachy Mode, that skill has to land the kill; using it and finishing with the sword does not count. The second: for dodges and parries only perfect ones count. The special Blink and Repulse dodges and the normal parry do not.
The odd one out is Revenging Agent: it is hidden, and 13.9% have it, fewer than any collectible. Its closest neighbour in the table, Burst Skills, sits at 30.5%. It is the only counter that does not come from playing normally.
| Trophy | How many | Requirement or catch | Players |
|---|---|---|---|
| Naytiba Hunter | 100 | Kill with a Beta Skill | 54.8% |
| Agile Gladiator | 300 | Perfect Parries only | 50.2% |
| Cold-blooded Sniper | 150 | Comes naturally in Altess Levoire and Abyss Levoire | 49.7% |
| Battlefield Martial Artist | 200 | Buy Perfect Dodge; special dodges do not count | 46.4% |
| Silent Executioner | 50 | Buy Ambush | 45.7% |
| Cruel Liberator | 1,500 | Any kill | 39.6% |
| Relentless Destroyer | 50 | After the Stalker; buy them and kill with them | 30.5% |
| Revenging Agent | 50 | Hidden; kill in Tachy Mode | 13.9% |
Where to farm them
The mechanic that makes it all easy is the Camp: resting respawns the enemies in the area. The groups of weak enemies in the Wasteland are the most comfortable spot for Beta Skill, Burst Skill and Tachy Mode kills: bunch them up, use an area skill, rest and repeat.
For Tachy Mode, triggered with L3 and R3 together when the gauge is full, the trick is not to waste the charge: trigger it on a group, finish them and switch it off manually as soon as they drop, instead of letting it run out. Then recharge by fighting and repeat. While it is active you take no damage, but every hit you take drains it sooner.
The deadline is the Demogorgon: after it, the final area has no normal enemies and no way back. If you arrive short on total kills or points, the room through the big door on the left, by the Space Center Camp, farms just as well.
Revenging Agent is hidden in the trophy list. If you do not know it exists, you do not use Tachy Mode enough: that is why 13.9% have it while the other counters sit between 30.5% and 54.8%.
The trophies involved
Each one links to its section inside the full Stellar Blade trophy guide.