All five relationships to level 7: the quest each one needs and the answer not to give
Sciel, Monoco, Maelle, Lune and Esquie at level 7 are five trophies, and they also unlock the level 3 Gradient Attack and Esquie’s diving. When each level opens, which quest the step from 5 to 6 requires and the Maelle answer that ruins it all.
And it counts towards Monoco, Maelle, Lune, Esquie, Curious, Chroma Proficiency, Plane, Train, and Submarine, required for the platinum.
How relationships work
Relationships rise by talking to each companion at camp, from Act II. Each new level opens as the story advances, and level 7 arrives with Act III. All five sit between Monoco’s 32.1% and Sciel’s 35.9%, not far from the 43.2% who finish the story.
Except in one case, the answers you pick do not matter. The exception is Maelle. And the step from level 5 to 6 almost always takes more than a chat: a quest, an optional zone or a fight.
It is worth it because each relationship pays twice: level 7 gives that character’s level 3 Gradient Attack, needed for Chroma Proficiency, and several level 6s give records for Connoisseur. Esquie’s unlocks Verso’s Gradients and teaches him to dive.
What each one asks to go from level 5 to 6
The jump from level 5 to 6 is where people get stuck. This is what each one requires, and what level 6 gives.
| Trophy | Level 5 to 6 | What level 6 gives |
|---|---|---|
| Sciel (35.9%) | Just a conversation | A record |
| Esquie (34.6%) | Solo fight with Verso, which starts without warning | The diving ability |
| Lune (34.2%) | Recover a journal guarded by a boss in an optional zone | A record (and the journal counts for Follow The Trail) |
| Maelle (33.7%) | A whole optional zone and a boss Maelle fights alone | A cosmetic item |
| Monoco (32.1%) | A boss near Old Lumière, with only Verso and Monoco | A record |
In the level 6 to 7 conversation with Maelle, pick the Truth answer. With the lie the relationship does not rise, no trophy and no level 3 Gradient. If you get it wrong, reload an earlier autosave.
What they unlock: the level 3 Gradient and Esquie’s fourth ability
Chroma Proficiency (32.1%) asks you to use a level 3 Gradient Attack, and that level only exists once the character reaches relationship 7. You also have to fill three bars in a single fight, which charge by spending AP and empty when the fight ends: do it against a boss with lots of health.
Plane, Train, and Submarine (37.4%) comes with Esquie’s relationship: swimming, coral and flying come with the story, but diving comes with his level 6. And the first optional campfire scene, after Flying Waters, gives Curious (68.4%): it is the habit worth picking up from the start.
The trophies involved
Each one links to its section inside the full Clair Obscur: Expedition 33 trophy guide.