The hand cannon trophies in Kingdom Come: Deliverance II

Four firearm trophies, all below 13%, and none of them is hard: it is just that almost nobody uses the thing.

Completing them unlocksOverkill trophyOverkillSilver10.69%

And it counts towards High Noon, Original Gunslinger, Hic-Hic-Boom, required for the platinum.

The EveryTrophy team2 min readPublished on 21/08/2026Updated on 21/08/2026Covers 4 of the 84 trophies

Four rare trophies, all for the same reason

Firearms are the big new thing in Kingdom Come: Deliverance II, and they have four trophies of their own. All four sit below 13%, and not because they demand skill: it is that the hand cannon takes an eternity to load, and in a melee-combat game almost nobody bothers with it.

TrophyWhat it asks forWho has it
Original GunslingerCarry 4 loaded hand cannons12.33%
Hic-Hic-BoomMake gunpowder while drunk11.45%
High NoonShoot an enemy who is also carrying a gun11.04%
OverkillBlow a rabbit apart with the hand cannon10.69%

How to close all four in one afternoon

All four can be closed back to back as soon as you have the guns and the powder:

Original Gunslinger is a money problem: get four hand cannons and load them one at a time. They are expensive and scarce, so buy them off merchants as soon as they show up.

Hic-Hic-Boom is the quickest: get drunk and start mixing gunpowder. It goes wrong, and that is the trophy.

High Noon needs an enemy carrying a firearm, and there are not many. Turn up to the fight with the gun already loaded: if you have to load it in front of him, you are dead first.

Overkill is the most ridiculous and the rarest. Creep up on a rabbit crouched, with the weapon loaded beforehand, and fire from close range.

Careful

Overkill is incompatible with Lent, which asks you to finish the game without killing animals. Both are base-game trophies and both are needed for the platinum, so one of the two goes in a second playthrough.

And the poor relation: the crossbow

Bohemian Sniper asks you to kill an enemy with a headshot from a crossbow, at long range, and 13.33% have it for the same reason: the crossbow arrives late and is awkward to use.

The practical move is to save it for a bandit camp at night: set up at a distance, take your time aiming at somebody who has not seen you, and that is that.

The trophies involved

Each one links to its section inside the full Kingdom Come: Deliverance II trophy guide.

OverkillSilver10.69%
You pulverized a rabbit with a gunshot.
Original name: Overkill
oculto
High NoonBronze11.04%
You shot a gun-wielding enemy with a gun.
Original name: High Noon
oculto
You got four loaded hand cannons ready.
Original name: Original Gunslinger
oculto
Hic-Hic-BoomBronze11.45%
Making gunpowder while drunk isn't a very good idea.
Original name: Hic-Hic-Boom
oculto

Other Kingdom Come: Deliverance II guides

The 22 missable trophies in the Kingdom Come: Deliverance II platinum
Almost half the platinum hangs on decisions you only make once. Here is the full list and the point at which each one closes.
Lent: finishing Kingdom Come: Deliverance II without eating meat or killing animals
The rarest trophy in the base game, at 8.23%. It is not skill: it is not slipping up once in 100 hours.
The 35 DLC trophies in Kingdom Come: Deliverance II and why none of them counts
Five separate packs, 35 trophies and zero impact on the platinum. Among them, the two rarest in the whole game.
Kingdom Come II's two points of no return and what dies at each one
The platinum asks for around 90% of the game, and two main quests permanently close their region's side content. Here are both, with the complete list of what has to be done first.
The six story trophies: two are missable and two out of three never finish
No campaign on this site has this many missable story trophies. Face to Face and A Bird in the Hand depend on how you resolve the scene, not on reaching it. And only 34.41% see the ending.
The seventeen side quests: twelve are missable and none warns you
Henry the Matchmaker asks for the ending nobody picks, and Talked My Way Out demands you end up sentenced to death with high Speech. Seventeen threads, which close as you progress and which have only one valid ending.
The seven combat feats: two need counting from the start
Offensive Versatility asks for nine different weapon types and Under Pressure fails if you bandage out of habit. Seven combat trophies, from 68.02% to 13.33%, and none depends on difficulty.
Dice, locks and 10,000 groschen: the ten tavern trophies
There is a trophy for spending 10,000 groschen and another for losing them, and the second is taken at the dice table on purpose. Ten minigame and competition trophies, including the two DLC ones that do not count towards the platinum.
Brushes With Death: ten trophies and two incompatible endings
Curiosity Killed the Cat and resolving Libor's thread properly are mutually exclusive: one of the two is left out every run. Ten DLC trophies, none counts towards the platinum and eight are missable.
The forge DLC: the game's rarest trophy depends on a randomly offered activity
Ragged's Dream sits at 4.19% and is the rarest trophy in the whole game, DLC included, because the activity that gives it is offered at random each day. Ten forge trophies and four below 4%.
Mysteria Ecclesiae: eight trophies, all missable, and one asks you to die in the most absurd way
Ostraconophobia asks you to let a crayfish kill you and sits at 3.09%. Eight trophies from the third DLC, none counts towards the platinum, and all eight are lost if you finish the content without them.