The hand cannon trophies in Kingdom Come: Deliverance II
Four firearm trophies, all below 13%, and none of them is hard: it is just that almost nobody uses the thing.
And it counts towards High Noon, Original Gunslinger, Hic-Hic-Boom, required for the platinum.
Four rare trophies, all for the same reason
Firearms are the big new thing in Kingdom Come: Deliverance II, and they have four trophies of their own. All four sit below 13%, and not because they demand skill: it is that the hand cannon takes an eternity to load, and in a melee-combat game almost nobody bothers with it.
| Trophy | What it asks for | Who has it |
|---|---|---|
| Original Gunslinger | Carry 4 loaded hand cannons | 12.33% |
| Hic-Hic-Boom | Make gunpowder while drunk | 11.45% |
| High Noon | Shoot an enemy who is also carrying a gun | 11.04% |
| Overkill | Blow a rabbit apart with the hand cannon | 10.69% |
How to close all four in one afternoon
All four can be closed back to back as soon as you have the guns and the powder:
Original Gunslinger is a money problem: get four hand cannons and load them one at a time. They are expensive and scarce, so buy them off merchants as soon as they show up.
Hic-Hic-Boom is the quickest: get drunk and start mixing gunpowder. It goes wrong, and that is the trophy.
High Noon needs an enemy carrying a firearm, and there are not many. Turn up to the fight with the gun already loaded: if you have to load it in front of him, you are dead first.
Overkill is the most ridiculous and the rarest. Creep up on a rabbit crouched, with the weapon loaded beforehand, and fire from close range.
Overkill is incompatible with Lent, which asks you to finish the game without killing animals. Both are base-game trophies and both are needed for the platinum, so one of the two goes in a second playthrough.
And the poor relation: the crossbow
Bohemian Sniper asks you to kill an enemy with a headshot from a crossbow, at long range, and 13.33% have it for the same reason: the crossbow arrives late and is awkward to use.
The practical move is to save it for a bandit camp at night: set up at a distance, take your time aiming at somebody who has not seen you, and that is that.
The trophies involved
Each one links to its section inside the full Kingdom Come: Deliverance II trophy guide.