The six story trophies: two are missable and two out of three never finish
No campaign on this site has this many missable story trophies. Face to Face and A Bird in the Hand depend on how you resolve the scene, not on reaching it. And only 34.41% see the ending.
And it counts towards Vengeance, New Horizons, A Bird in the Hand, Face to Face, The End, required for the platinum.
Four come on their own, two do not
In almost every game, "story trophy" means "impossible to miss". In Kingdom Come: Deliverance II it does not.
Four of the six do come from progressing:
- This Will End Badly — 91.22%. Reach the Trosky region, the first large map. It pops in the prologue and is the most common trophy on the list. - Revenge — 54.06%. Kill Istvan. Story progression, hidden. - New Horizons — 53.84%. Reach the Kutná Hora region, the second map. It marks the campaign's midpoint and is silver. - The End — 34.41%. Complete the story. It is one of the game's only two golds.
And two do not:
- A Bird in the Hand — 58.92%. Save Capon from the gallows. It is missable: it depends on how you resolve that sequence, not on reaching it. - Face to Face — 28.65%. Meet Markvart von Aulitz, the series' villain. Also missable, and that 28.65% proves it: it sits well below the 34.41% for finishing the game, so people are seeing the credits without having earned it.
That contrast is the most useful fact in this guide. A story trophy below the finish-the-story trophy can only mean one thing: it gets lost along the way.
Face to Face sits at 28.65% and The End at 34.41%. Almost six points' worth of players finish the campaign without the meet-the-villain trophy: reaching it is not enough, you have to reach it the right way.
A hundred hours and 34.41%
The End sits at 34.41%: two out of three players never finish Kingdom Come: Deliverance II. With a roughly 100-hour campaign, that is no surprise.
The full curve tells the story:
| Trophy | Moment | Have it | |---|---|---| | This Will End Badly | Prologue, reaching Trosky | 91.22% | | A Bird in the Hand | Capon at the gallows | 58.92% | | Revenge | Istvan's death | 54.06% | | New Horizons | Reaching Kutná Hora | 53.84% | | The End | Credits | 34.41% |
The big collapse sits between the prologue and the first third: from 91.22% to 58.92%, meaning a good third of buyers quit before the first major decision. After that the decline flattens considerably: between Revenge and New Horizons there are only two tenths.
The practical reading for anyone going for the platinum: the game does not filter by difficulty, it filters by length. Whoever gets past the prologue usually reaches Kutná Hora, and from Kutná Hora to the ending another fifth falls away — which is exactly half the campaign.
The trophies involved
Each one links to its section inside the full Kingdom Come: Deliverance II trophy guide.