Kingdom Come II's two points of no return and what dies at each one
The platinum asks for around 90% of the game, and two main quests permanently close their region's side content. Here are both, with the complete list of what has to be done first.
The problem is not the missable trophies, it is the clock
In Kingdom Come: Deliverance II practically everything is missable, and the platinum asks you to complete "most of the game's content", which in practice is around 90% completion. Those two sentences together are why this platinum breaks so often.
The game splits into two regions: Trosky, the small starting area, and Kuttenberg, the big one. Each has a point of no return, and they are these:
- Trosky closes at the end of main quest 8, Necessary Evil. - Kuttenberg closes at the end of main quest 24, Oratores.
There is still free roam after the story, but a lot of the side content is no longer available. It has not got harder: it is gone.
And there is a second clock, more treacherous than the first: accepted quests can fail on their own if you let them sit. Accepting them before the point of no return is not enough; you have to finish them as they come up. The safe way to play this game is to take one quest and close it before picking up the next.
A blanket rule: do not kill named characters. In a game where nearly every objective allows several solutions, killing the wrong person breaks quests you did not know existed.
Before Necessary Evil: all of Trosky
Trosky is the small region, the first few hours. All of this has to be closed before you finish main quest 8.
The ones marked missable can slip away through time or choices; the ones marked highly missable have a narrow window and are the ones most people lose.
| Quest or task | Where | Risk |
|---|---|---|
| A Sinful Soul | Apollonia | Highly missable |
| Demons of Trosky | Trosky Castle | Highly missable |
| The Jaunt | Tachov, blacksmith questline | Missable |
| Canker · Handsome Charlie · Johnny the Gob · Casper | Semine, Gules questline | Missable: they are a chain, lose one and you lose the ones after it. |
| The Blacksmith's Son · The Hermit | Tachov | The rest of the blacksmith questline. |
| Materia Prima · Forbidden Fruit · Opus Magnum | Lower Semine Mill | The miller's questline, in order. |
| Frogs · Mice · Battle of the Frogs and Mice | Zhelejov and Tachov | All three give the Truce trophy. |
| 4 tasks: Melee at the Mill · More Melee at the Mill · Wine, Women and Blood · The Best for Last | Lower Semine Mill and Zhelejov Wagoners' Inn | The brawler chain: gives the brawler trophy. |
| Mutt | Wilderness | Gives the man's best friend trophy. |
| Troubadours · Lackey · Combat Training 1 and 2 · Miri Fajta · Bad Blood · Invaders | Various | The region's remaining side quests. |
| 4 tasks: The Voivode's Curse · The Axe from the Lake · Bird of Prey · Pilgrimage | Various | Standalone tasks. |
| 4 tasks: Sheep among Wolves · The Lost Sheep · Carrot on a Stick · Hunting the Werewolf | Troskowitz, wilderness, Apollonia and Semine | The shepherd questline, in this order. |
Before Oratores: all of Kuttenberg
Kuttenberg is the big region, and it holds most of the game's content. The cut-off lands at the end of main quest 24.
There are eight highly missable tasks here, more than twice as many as in Trosky. These are the ones to write down the moment you set foot in the region.
| Quest or task | Where | Risk |
|---|---|---|
| Arrow-head | Wilderness | Highly missable |
| Under the Straw Hat | Kuttenberg City | Highly missable |
| Master Schindel's Toys | Kuttenberg City | Highly missable |
| Rosa's Book | Kuttenberg City | Highly missable |
| Tragedy in Dänemark | Dänemark | Highly missable |
| The Stalker | Sigismund's Camp | Highly missable |
| Like Old Times | Devil's Den | Highly missable |
| Seeking Justice | Suchdol | Highly missable |
| The Collector | Miskowitz | Missable |
| Attila | Maleshov | Missable |
| Yackers 'n' Fash · Striped Tonies | Kuttenberg City | They give the brown flag trophy. |
| Lost Honour | Wilderness | Gives Master of Masters: you must beat Zavish in three disciplines. |
| The Spark · Hush, My Darling… | Kuttenberg and Miskowitz | Each gives its own trophy. |
| 8 tasks: A Good Scrub · Ill Repute · Feast for the Poor · In Vino Veritas · Ars Dimicatoria · Kuttenberg Tournament · Post Scriptum · The Fifth Commandment | Kuttenberg City | City side quests. |
| 10 tasks: The Mouth of Hell · Thou art but dust… · Spoils of War · All's fair… · Bellatores · Dragon's Lair · The Thunderstone · The Magic Arrow · The Heirloom · Ransom | Outside the city | Side quests spread across the region. |
| The region's remaining 25 tasks | Kuttenberg and surroundings | From Popinjay Shoot to Victimised. None is hard; the risk is putting them off. |
Once you reach Kuttenberg you can travel between both regions using the red carriages marked on the map. That does not reopen Trosky's content: the region stays visitable, its quests do not.
The trophies involved
Each one links to its section inside the full Kingdom Come: Deliverance II trophy guide.